MantisBT - VCMI | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0002201 | VCMI | Mechanics - Other | public | 2015-05-30 02:00 | 2015-12-19 13:09 |
Reporter | bbvsdd | ||||
Assigned To | Warmonger | ||||
Priority | normal | Severity | minor | Reproducibility | always |
Status | assigned | Resolution | open | ||
Platform | OS | OS Version | |||
Product Version | 0.98b | ||||
Target Version | Fixed in Version | ||||
Summary | 0002201: Creature experience special ability bonus doesn't work if reloaded | ||||
Description | On any map, start a game with creature experience enabled. Play a few rounds so that creatures have some SPECIAL ABILITY experience bonus, then save game. After reloading, all SPECIAL ABILITY experience bonus on all creatures are no longer working. Special ability experience bonus does not include attack defense, health, damage, speed, etc. | ||||
Steps To Reproduce | 1. Start any game with stack experience enabled. For ease of demonstration start with Tower town. 2. Play a few battles until any gremlins/master gremlin stack has obtained the special ability to cast land mine. 3. Save game. 4. Reload game 5. After reloading, the stack experience is as before, the attack/defense/health/damage bonus is as before, but the special ability to cast land mine is no longer available | ||||
Additional Information | |||||
Tags | No tags attached. | ||||
Relationships | |||||
Attached Files | |||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2015-05-30 02:00 | bbvsdd | New Issue | |||
2015-06-01 09:33 | Warmonger | Assigned To | => Warmonger | ||
2015-06-01 09:33 | Warmonger | Status | new => assigned |
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