MantisBT - VCMI
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0002134VCMIAI - Adventure Mappublic2015-03-12 15:332016-04-07 13:44
Povelitel 
SXX 
normalcrashalways
closedfixed 
0.97c 
0.98f 
0002134: Crash during AI turn - current tile invisible
don't know why happens. green player
No tags attached.
duplicate of 0002345closed SXX Fog of War changing objects may completely cover heroes/towns 
rar Saves.rar (1,416,485) 2015-03-12 15:33
https://bugs.vcmi.eu/file_download.php?file_id=2171&type=bug
txt VCMI_Client_log.txt (1,150,984) 2015-03-12 15:33
https://bugs.vcmi.eu/file_download.php?file_id=2172&type=bug
txt VCMI_Server_log.txt (513,863) 2015-03-12 15:34
https://bugs.vcmi.eu/file_download.php?file_id=2173&type=bug
Issue History
2015-03-12 15:33PovelitelNew Issue
2015-03-12 15:33PovelitelStatusnew => assigned
2015-03-12 15:33PovelitelAssigned To => Warmonger
2015-03-12 15:33PovelitelFile Added: Saves.rar
2015-03-12 15:33PovelitelFile Added: VCMI_Client_log.txt
2015-03-12 15:34PovelitelFile Added: VCMI_Server_log.txt
2015-03-17 10:59PovelitelProduct Version => 0.97c
2015-03-18 05:50SXXNote Added: 0005651
2015-03-18 07:24SXXNote Edited: 0005651bug_revision_view_page.php?bugnote_id=5651#r2888
2015-03-21 15:05SXXSummaryCrash during AI turn => Crash during AI turn - current tile invisible
2015-03-21 15:06SXXAssigned ToWarmonger => SXX
2015-10-14 09:52PovelitelNote Added: 0005944
2015-10-25 18:34WarmongerRelationship addedduplicate of 0002287
2015-10-25 18:45WarmongerRelationship addedhas duplicate 0002274
2015-12-09 08:14SXXNote Added: 0006159
2015-12-09 08:14SXXRelationship addedduplicate of 0002345
2015-12-09 08:14SXXStatusassigned => resolved
2015-12-09 08:14SXXFixed in Version => 0.98f
2015-12-09 08:14SXXResolutionopen => fixed
2015-12-09 08:15SXXRelationship deletedhas duplicate 0002274
2015-12-09 08:31SXXRelationship deleted0002287
2016-04-07 13:44PovelitelStatusresolved => closed

Notes
(0005651)
SXX   
2015-03-18 05:50   
(edited on: 2015-03-18 07:24)
Useful part of backtrace:
0	std::vector<CGObjectInstance*>::size	stl_vector.h	646	0x7ffff6fbc272	
1	std::vector<CGObjectInstance*>::vector	stl_vector.h	312	0x7ffff70d834b	
2	TerrainTile::topVisitableObj	CMap.cpp	135	0x7ffff70d4db3	
3	VCAI::__lambda31::operator()	VCAI.cpp	1736	0x7fffcbb1a18b	
4	VCAI::moveHeroToTile	VCAI.cpp	1770	0x7fffcbb1aaa6	
5	VCAI::goVisitObj	VCAI.cpp	839	0x7fffcbb13783	
6	VCAI::wander	VCAI.cpp	1408	0x7fffcbb17870	
7	VCAI::performTypicalActions	VCAI.cpp	2321	0x7fffcbb1fff2	
8	VCAI::makeTurnInternal	VCAI.cpp	813	0x7fffcbb13075	
9	VCAI::makeTurn	VCAI.cpp	725	0x7fffcbb1259d	
10	boost::_mfi::mf0<void, VCAI>::operator()	mem_fn_template.hpp	49	0x7fffcbc34d21
...


This one occur in my code so I'll try to find out.

Problem possibly occur because AI trying to get information about tiles that isn't visible. Though it's really weird that it's occur within movement as this may mean there is bug somewhere else.

(0005944)
Povelitel   
2015-10-14 09:52   
Let me remind you, just in case, to avoid losing
Напомню на всякий случай, чтобы не потерялось :)
(0006159)
SXX   
2015-12-09 08:14   
Sadly can't load this save due to some problem with bonus deserizlization: 0002314.
Though this one is clearly duplicate of 0002345