MantisBT - VCMI
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0002113VCMIAI - Adventure Mappublic2015-02-27 13:082015-12-25 12:30
Povelitel 
SXX 
normalcrashalways
closedunable to reproduce 
 
0.98f 
0002113: interruption during AI turn
Heroes just closed during blue AI turn.
No tags attached.
related to 0002084closed SXX Crash during AI turn 
rar Closed.rar (1,525,110) 2015-02-27 13:08
https://bugs.vcmi.eu/file_download.php?file_id=2135&type=bug
txt VCMI_Client_log.txt (1,247,248) 2015-02-27 13:08
https://bugs.vcmi.eu/file_download.php?file_id=2136&type=bug
txt VCMI_Server_log.txt (862,833) 2015-02-27 13:08
https://bugs.vcmi.eu/file_download.php?file_id=2137&type=bug
? 4 Kingdoms to 1.h3m (154,392) 2015-02-28 09:25
https://bugs.vcmi.eu/file_download.php?file_id=2138&type=bug
Issue History
2015-02-27 13:08PovelitelNew Issue
2015-02-27 13:08PovelitelStatusnew => assigned
2015-02-27 13:08PovelitelAssigned To => Warmonger
2015-02-27 13:08PovelitelFile Added: Closed.rar
2015-02-27 13:08PovelitelFile Added: VCMI_Client_log.txt
2015-02-27 13:08PovelitelFile Added: VCMI_Server_log.txt
2015-02-28 06:33WarmongerNote Added: 0005584
2015-02-28 09:25PovelitelFile Added: 4 Kingdoms to 1.h3m
2015-02-28 09:27WarmongerNote Added: 0005585
2015-02-28 09:41WarmongerRelationship addedrelated to 0002084
2015-02-28 12:36SXXNote Added: 0005586
2015-12-25 12:30SXXNote Added: 0006236
2015-12-25 12:30SXXStatusassigned => closed
2015-12-25 12:30SXXAssigned ToWarmonger => SXX
2015-12-25 12:30SXXResolutionopen => unable to reproduce
2015-12-25 12:30SXXFixed in Version => 0.98f

Notes
(0005584)
Warmonger   
2015-02-28 06:33   
Map file, please?
(0005585)
Warmonger   
2015-02-28 09:27   
Ahh I see. Game crashes when hero dies at Event fight - probably another unexpected case like 0002084.
(0005586)
SXX   
2015-02-28 12:36   
Actually it's interesting because I tested event fights especially for 0002084 and those didn't caused crashes as they normally occur when hero moving and there is handling for that.
(0006236)
SXX   
2015-12-25 12:30   
Sadly this is too old save from 0.97b, but I'm did quite a lot of testing with events and it's should be solid now.