MantisBT - VCMI
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0002107VCMIRandom Map Generatorpublic2015-02-22 02:582016-11-11 08:26
0002107: Start position for player-chosen colors may be not available: lose on startup
In H3 humans players able to choose any colors they like and RMG will always create starting position for them. Though it's looks like in VCMI RMG currently choose colors linearly and if there two players in game they have to be red and blue otherwise one of them will lose on startup.
  - Create new game.
  - Choose random map settings.
  - Set your color to teal or pink.
  - Start the game and almost always you'll lose and client going to crash.
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Issue History
2015-02-22 02:58SXXNew Issue
2015-09-29 13:31WarmongerNote Added: 0005880
2015-09-29 13:31WarmongerStatusnew => resolved
2015-09-29 13:31WarmongerFixed in Version => 0.98d
2015-09-29 13:31WarmongerResolutionopen => fixed
2015-09-29 13:31WarmongerAssigned To => Warmonger
2015-09-29 14:40SXXNote Added: 0005881
2015-09-29 14:40SXXNote Edited: 0005881bug_revision_view_page.php?bugnote_id=5881#r2945
2015-09-29 15:09SXXNote Edited: 0005881bug_revision_view_page.php?bugnote_id=5881#r2946
2016-11-11 08:26SXXStatusresolved => closed

2015-09-29 13:31   
This shouldn't be an issue in 0.98c, is it?
2015-09-29 14:40   
(edited on: 2015-09-29 15:09)
It's not fixed. If you set number of players to "random" then all colors will be available to choose from, but game will only generate starting position for N first colors (that of course will be AI and not your choosen pink).

Currently this don't cause crash or end game event, but instead just run game with AI only while player interface won't be loaded.