MantisBT - VCMI
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0002082VCMIMechanics - Objectspublic2015-02-14 19:092015-02-15 22:37
Kantor 
SXX 
normalminoralways
closedduplicate 
0.97b 
0.97c 
0002082: Stables give 600 additional move points instead of 400
As description says stables give too much additional movement points.
No tags attached.
duplicate of 0002077closed SXX Logistics, bonus muvepoint 
Issue History
2015-02-14 19:09KantorNew Issue
2015-02-14 19:19SXXNote Added: 0005486
2015-02-14 19:19SXXAssigned To => SXX
2015-02-14 19:19SXXStatusnew => assigned
2015-02-14 19:26KantorNote Added: 0005487
2015-02-14 19:41SXXNote Added: 0005488
2015-02-14 19:44KantorNote Edited: 0005487bug_revision_view_page.php?bugnote_id=5487#r2832
2015-02-15 02:31SXXNote Added: 0005502
2015-02-15 22:36SXXStatusassigned => closed
2015-02-15 22:36SXXResolutionopen => duplicate
2015-02-15 22:36SXXFixed in Version => 0.97c
2015-02-15 22:37SXXRelationship addedduplicate of 0002077

Notes
(0005486)
SXX   
2015-02-14 19:19   
Yeah it's in code of mapObjects/CRewardableObject.cpp:732
info[0].reward.movePoints = 600;

We're really need to move this all into JSON.

Any chance you may check if there any other map objects that give incorrect bonuses?
(0005487)
Kantor   
2015-02-14 19:26   
(edited on: 2015-02-14 19:44)
There were few issues with rewardable objects, but I think Ivan solved most of them some time ago. Anyway will check.

EDIT: I'm pretty sure that other rewardable objects are ok with their bonuses.

(0005488)
SXX   
2015-02-14 19:41   
That would be really helpful as testing take quite a lof of time while usually it's just typos in code or things that someone forgot to change. :-)
(0005502)
SXX   
2015-02-15 02:31   
Also is there point to this as separate bug if 0002077 already here?