MantisBT - VCMI
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0002065VCMIGUI - Adventure Mappublic2015-02-10 21:182015-02-10 22:31
SXX 
SXX 
normalminoralways
closedduplicate 
0.97b 
 
0002065: Rapidly repeated entering monolith/subterranean gates cause client freeze
Find that one when tested fading from Fay branch. Though this have nothing to do with fading as it's present in 0.97b currently.

Also this can be achieved by both just pressing space bar or just too fast clicks. No matter how long you wait it's not going to work anymore so it's happen not just too many commands, but real freeze.
  - Run normal game.
  - Put hero on Monolith or subterranean gates.
  - Now press space bar.
  - After few seconds client will completely freeze.
No tags attached.
duplicate of 0001813acknowledged  Repeated re-entering of teleporter using space bar cause freeze 
Issue History
2015-02-10 21:18SXXNew Issue
2015-02-10 21:18SXXStatusnew => assigned
2015-02-10 21:18SXXAssigned To => Warmonger
2015-02-10 21:19SXXCategoryAI - Adventure Map => GUI - Adventure Map
2015-02-10 21:19SXXAssigned ToWarmonger =>
2015-02-10 21:19SXXAssigned To => SXX
2015-02-10 21:19SXXStatusassigned => new
2015-02-10 21:19SXXAssigned ToSXX =>
2015-02-10 21:19SXXNote Added: 0005439
2015-02-10 22:05FayNote Added: 0005440
2015-02-10 22:23SXXRelationship addedduplicate of 0001813
2015-02-10 22:30SXXNote Added: 0005442
2015-02-10 22:31SXXStatusnew => closed
2015-02-10 22:31SXXAssigned To => SXX
2015-02-10 22:31SXXResolutionopen => duplicate

Notes
(0005439)
SXX   
2015-02-10 21:19   
Oops, sorry. Wrong category. :-)
(0005440)
Fay   
2015-02-10 22:05   
I've been debugging this before (see bug 0001813). If I remember correctly, when doing this with monolith, server starts printing messages about illegal movement before freeze. Possibly this is a problem with race conditions when receiving packets or something like that.
(0005442)
SXX   
2015-02-10 22:30   
Yeah this one is cleanly duplicate of 0001813. Though for me there is nothing interesting in logs at all even with "trace" level.