MantisBT - VCMI | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0002026 | VCMI | GUI - Adventure Map | public | 2015-01-04 12:39 | 2016-11-11 08:22 |
| Reporter | Warmonger | ||||
| Assigned To | Warmonger | ||||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | fixed | ||
| Platform | OS | OS Version | |||
| Product Version | 0.97 | ||||
| Target Version | Fixed in Version | 0.97c | |||
| Summary | 0002026: WoG objects are always rendered above other objects | ||||
| Description | Check screenshot. It does not depend on order the objects were placed. In case of Citadels, this completely covers object guard. | ||||
| Steps To Reproduce | Generate random map with WoG mod enabled | ||||
| Additional Information | |||||
| Tags | No tags attached. | ||||
| Relationships | |||||
| Attached Files | https://bugs.vcmi.eu/file_download.php?file_id=2061&type=bug https://bugs.vcmi.eu/file_download.php?file_id=2062&type=bug | ||||
| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 2015-01-04 12:39 | Warmonger | New Issue | |||
| 2015-01-04 12:39 | Warmonger | File Added: WoG objects.png | |||
| 2015-01-04 12:39 | Warmonger | File Added: WoG objects2.png | |||
| 2015-01-25 14:27 | Fay | Note Added: 0005398 | |||
| 2015-03-12 09:10 | Warmonger | Note Added: 0005626 | |||
| 2015-03-12 09:10 | Warmonger | Status | new => resolved | ||
| 2015-03-12 09:10 | Warmonger | Fixed in Version | => 0.97c | ||
| 2015-03-12 09:10 | Warmonger | Resolution | open => fixed | ||
| 2015-03-12 09:10 | Warmonger | Assigned To | => Warmonger | ||
| 2016-11-11 08:22 | SXX | Status | resolved => closed | ||
| Notes | |||||
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