MantisBT - VCMI | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0002026 | VCMI | GUI - Adventure Map | public | 2015-01-04 12:39 | 2016-11-11 08:22 |
Reporter | Warmonger | ||||
Assigned To | Warmonger | ||||
Priority | normal | Severity | minor | Reproducibility | always |
Status | closed | Resolution | fixed | ||
Platform | OS | OS Version | |||
Product Version | 0.97 | ||||
Target Version | Fixed in Version | 0.97c | |||
Summary | 0002026: WoG objects are always rendered above other objects | ||||
Description | Check screenshot. It does not depend on order the objects were placed. In case of Citadels, this completely covers object guard. | ||||
Steps To Reproduce | Generate random map with WoG mod enabled | ||||
Additional Information | |||||
Tags | No tags attached. | ||||
Relationships | |||||
Attached Files | WoG objects.png (156,048) 2015-01-04 12:39 https://bugs.vcmi.eu/file_download.php?file_id=2061&type=bug WoG objects2.png (175,172) 2015-01-04 12:39 https://bugs.vcmi.eu/file_download.php?file_id=2062&type=bug | ||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2015-01-04 12:39 | Warmonger | New Issue | |||
2015-01-04 12:39 | Warmonger | File Added: WoG objects.png | |||
2015-01-04 12:39 | Warmonger | File Added: WoG objects2.png | |||
2015-01-25 14:27 | Fay | Note Added: 0005398 | |||
2015-03-12 09:10 | Warmonger | Note Added: 0005626 | |||
2015-03-12 09:10 | Warmonger | Status | new => resolved | ||
2015-03-12 09:10 | Warmonger | Fixed in Version | => 0.97c | ||
2015-03-12 09:10 | Warmonger | Resolution | open => fixed | ||
2015-03-12 09:10 | Warmonger | Assigned To | => Warmonger | ||
2016-11-11 08:22 | SXX | Status | resolved => closed |
Notes | |||||
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