MantisBT - VCMI
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0001875VCMIMechanics - Battlespublic2014-08-18 15:562016-11-11 08:23
vmonkey 
AVS 
normalminoralways
closedfixed 
LinuxUbuntu14.04
 
0.98b 
0001875: Animate dead should have permanent effect
After battle animate dead is not considered as permanent. Tried on Wights.

current nightly
No tags attached.
related to 0001317resolved AVS Animate Dead spell does not function as it should 
Issue History
2014-08-18 15:56vmonkeyNew Issue
2014-11-14 00:06AVSAssigned To => AVS
2014-11-14 00:06AVSStatusnew => assigned
2014-11-14 10:56AVSNote Added: 0005099
2014-11-14 10:56AVSStatusassigned => feedback
2014-11-14 10:57AVSRelationship addedrelated to 0001317
2014-11-16 12:32KantorNote Added: 0005110
2014-11-17 08:57AVSNote Added: 0005115
2014-11-17 11:00KantorNote Added: 0005116
2015-04-11 11:06AVSNote Added: 0005713
2015-04-11 11:06AVSStatusfeedback => resolved
2015-04-11 11:06AVSFixed in Version => 0.98b
2015-04-11 11:06AVSResolutionopen => fixed
2016-11-11 08:23SXXStatusresolved => closed

Notes
(0005099)
AVS   
2014-11-14 10:56   
Is issue still reproducible?
(0005110)
Kantor   
2014-11-16 12:32   
Yes, I was able to reproduce it.
(0005115)
AVS   
2014-11-17 08:57   
With 0.97? Current HEAD?
(0005116)
Kantor   
2014-11-17 11:00   
That's right, with 0.97.
(0005713)
AVS   
2015-04-11 11:06   
fixed in https://github.com/vcmi/vcmi/commit/736cc14814ed70933e2a01e91d29f3b35cc96969 [^]