MantisBT - VCMI
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0001850VCMIAI - Adventure Mappublic2014-07-19 05:072022-04-12 08:58
Warmonger 
Ivan 
normalmajoralways
closedfixed 
0.96 
0.970.97 
0001850: AI regularly dying at banks
New in 096+. In early turns AI rushes creature banks and loses heroes easily.
Never enough of my favourite CoD map ;) with autoskip.
No tags attached.
related to 0001830closed Ivan Crash when AI visit Hall of Sins 
? 144 CoD 20121002.h3m (93,302) 2014-07-19 05:07
https://bugs.vcmi.eu/file_download.php?file_id=1863&type=bug
Issue History
2014-07-19 05:07WarmongerNew Issue
2014-07-19 05:07WarmongerStatusnew => assigned
2014-07-19 05:07WarmongerAssigned To => Tow
2014-07-19 05:07WarmongerFile Added: 144 CoD 20121002.h3m
2014-07-19 05:17WarmongerDescription Updatedbug_revision_view_page.php?rev_id=2588#r2588
2014-07-19 17:42IvanNote Added: 0004851
2014-07-25 04:47WarmongerAssigned ToTow => Warmonger
2014-07-27 11:51IvanAssigned ToWarmonger => Ivan
2014-08-09 08:12IvanRelationship addedrelated to 0001830
2014-08-09 10:52IvanNote Added: 0004911
2014-08-09 10:52IvanStatusassigned => resolved
2014-08-09 10:52IvanFixed in Version => 0.97
2014-08-09 10:52IvanResolutionopen => fixed
2022-04-12 08:58PovelitelStatusresolved => closed

Notes
(0004851)
Ivan   
2014-07-19 17:42   
Quite possible that I messed up something when rewriting bank-ai code. I guess I can take a look to make sure that this is not fail on my side but if this is issue with fuzzy logic - then somebody else will have to check this out.
(0004911)
Ivan   
2014-08-09 10:52   
Fixed in this commit: https://github.com/vcmi/vcmi/commit/05d8fad3142dee2546dfab78028f13e725919268 [^]