MantisBT - VCMI | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0001697 | VCMI | Mechanics - Adventure Map | public | 2014-02-09 16:17 | 2023-11-28 14:06 |
Reporter | beegee | ||||
Assigned To | SXX | ||||
Priority | normal | Severity | major | Reproducibility | have not tried |
Status | resolved | Resolution | fixed | ||
Platform | OS | OS Version | |||
Product Version | |||||
Target Version | Fixed in Version | ||||
Summary | 0001697: Starting options and initial options won't be deleted from memory | ||||
Description | Starting options and initial options won't be deleted from memory after CGamestate has been deleted. When that options won't be deleted, the campaign state information won't be freed from memory too. Campaign state contains crossover hero instances (with stack data and more) which won't be freed as well. This point affects internal stuff of game engine and can't be tested by a tester. | ||||
Steps To Reproduce | |||||
Additional Information | Destructor of CGameState //delete scenarioOps; //TODO: fix for loading ind delete //delete initialOpts; | ||||
Tags | No tags attached. | ||||
Relationships | |||||
Attached Files | |||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2014-02-09 16:17 | beegee | New Issue | |||
2014-02-09 16:22 | beegee | Summary | for Developers: Starting options and initial options won't be deleted from memory => Starting options and initial options won't be deleted from memory | ||
2014-02-09 16:22 | beegee | Description Updated | bug_revision_view_page.php?rev_id=2506#r2506 | ||
2014-02-09 22:21 | Tow | Note Added: 0004458 | |||
2016-08-28 03:49 | SXX | Assigned To | => SXX | ||
2016-08-28 03:49 | SXX | Status | new => assigned | ||
2023-11-28 14:06 | Ivan | Note Added: 0008872 | |||
2023-11-28 14:06 | Ivan | Status | assigned => resolved | ||
2023-11-28 14:06 | Ivan | Resolution | open => fixed |
Notes | |||||
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