MantisBT - VCMI |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0001603 | VCMI | Mechanics - Adventure Map | public | 2013-12-01 07:27 | 2014-06-02 09:04 |
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Reporter | exfizik | |
Assigned To | Ivan | |
Priority | normal | Severity | major | Reproducibility | always |
Status | closed | Resolution | fixed | |
Platform | | OS | Linux | OS Version | Opensuse 12.3 |
Product Version | 0.94 | |
Target Version | | Fixed in Version | 0.94b | |
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Summary | 0001603: Level up doesn't alway offer to upgrade existing skills |
Description | If I remember correctly, in the original HoMM when a hero gains a level and has some "upgradeable" skills, i.e. Basic or Advanced level, it is offered to upgrade one of those or choose a new Basic skill. What I have observed is that most of the time, I'm being offered two new Basic skills to choose from, which naturally screws up my skill development strategy. (Who would like to choose between Spirituality and Ballistics?). |
Steps To Reproduce | Open a few "treasure chests" to get a level-up. |
Additional Information | Is there a way (cheat code) to modify a hero's skill set? |
Tags | No tags attached. |
Relationships | related to | 0001166 | closed | Warmonger | Hero is not offered every X levels, a Magic School as Secondary Skill |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2013-12-01 07:27 | exfizik | New Issue | |
2013-12-01 08:12 | Warmonger | Relationship added | related to 0001166 |
2013-12-02 11:48 | Ivan | Assigned To | => Ivan |
2013-12-02 11:48 | Ivan | Status | new => assigned |
2013-12-03 09:06 | Ivan | Note Added: 0004154 | |
2013-12-03 09:06 | Ivan | Status | assigned => resolved |
2013-12-03 09:06 | Ivan | Fixed in Version | => 0.94b |
2013-12-03 09:06 | Ivan | Resolution | open => fixed |
2014-06-01 18:36 | Kantor | Note Added: 0004681 | |
2014-06-02 09:04 | Kantor | Status | resolved => closed |