MantisBT - VCMI | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0001461 | VCMI | GUI - Town screen | public | 2013-09-12 10:04 | 2022-12-17 14:07 |
Reporter | Macron1 | ||||
Assigned To | |||||
Priority | high | Severity | crash | Reproducibility | always |
Status | assigned | Resolution | open | ||
Platform | x86 | OS | Windows | OS Version | 8, 8.1 |
Product Version | 0.93 | ||||
Target Version | Fixed in Version | ||||
Summary | 0001461: DEFs of big creatures crash game, when viewed in Castle window. | ||||
Description | Since 0.93 some big creatures DEFs crash game, when in Castle window mode. | ||||
Steps To Reproduce | Use attached DEF, replace any battle DEF (from degrades) from any new town mod with it. Start town, go to Fort/Citadel/Castle and wait some seconds before attack animation will be shown. | ||||
Additional Information | In VCMI 0.92 and lower versions this file was working well (among with other similar big creatures). | ||||
Tags | No tags attached. | ||||
Relationships | |||||
Attached Files | Covenant Ghost.def (309,711) 2013-09-12 10:04 https://bugs.vcmi.eu/file_download.php?file_id=1481&type=bug | ||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2013-09-12 10:04 | Macron1 | New Issue | |||
2013-09-12 10:04 | Macron1 | Status | new => assigned | ||
2013-09-12 10:04 | Macron1 | Assigned To | => Tow | ||
2013-09-12 10:04 | Macron1 | File Added: Covenant Ghost.def | |||
2013-09-12 13:45 | Ivan | Assigned To | Tow => Ivan | ||
2022-12-17 14:07 | Ivan | Assigned To | Ivan => |
There are no notes attached to this issue. |