MantisBT - VCMI
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0001450VCMIAI - Adventure Mappublic2013-09-09 22:552018-02-19 09:44
0001450: Stupid demeanor AI. Constantly dies in ambush events
Idiotic things. You can see it as something to teach it? [^]
It would be nice if he could see the whole map, all the content, and played as a maximum victory.
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related to 0000925closed Tow AI is trying to visit events, but should not see it 
? Добро vs Зло.h3m (66,978) 2013-09-09 22:57
Issue History
2013-09-09 22:55PovelitelNew Issue
2013-09-09 22:55PovelitelStatusnew => assigned
2013-09-09 22:55PovelitelAssigned To => Tow
2013-09-09 22:57PovelitelFile Added: Добро vs Зло.h3m
2013-09-10 05:39WarmongerRelationship addedrelated to 0000925
2013-09-10 05:40WarmongerNote Added: 0003988
2013-09-10 09:37PovelitelNote Added: 0003989
2018-02-19 09:42PovelitelNote Added: 0007415
2018-02-19 09:42PovelitelAssigned ToTow => Warmonger
2018-02-19 09:44PovelitelSummaryStupid demeanor AI => Stupid demeanor AI. Constantly dies in ambush events

2013-09-10 05:40   
It's not that simple. Check 0000925 - Ai is not supposed to know that events exist. In fact, there's no way to find out that this event is not removed after first visit, acccording to game mechanics.
2013-09-10 09:37   
Ai is not supposed to know that events exist. (c)
Why? He will play better because of it. At least he remembered it
2018-02-19 09:42   
I propose the idea of teaching him to memorize such things. Like a special table, a database, name it as you like. To the places where there are events he knew (where he lost the hero). And also remembered the spells that the enemy used against him.

At least, after he lost the hero in the event, he must be afraid, and try at least not to go there. And if the hero is stronger and easier (no problems), the event will win, then let it go. Well, and if the check also makes it disappear or not after the first visit, it's generally gorgeous ....