MantisBT - VCMI
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0001391VCMIOtherpublic2013-08-01 14:472013-08-18 21:04
Warmonger 
Tow 
normalcrashsometimes
closedfixed 
PCWindows 7SP1
 
0.94 
0001391: Failed to create savegame after ~2 months of gameplay.
Looks like a new bug. It results in behavior similiar to 0001259.

16:40:09 DEBUG ai [1594] - Player 1 ended turn
16:40:09 INFO global [1ab0] - Saving lib part of game...
16:40:09 INFO global [1ab0] - Saving header
16:40:09 INFO global [1ab0] - Saving options
16:40:09 INFO global [1ab0] - Saving handlers
16:40:09 INFO global [1ab0] - Saving gamestate
16:40:09 TRACE ai [1ab0] - Entering void __thiscall VCAI::saveGame(class COSer<class CSaveFile> &,const int): version '741'.
16:40:09 TRACE ai [1ab0] - Entering void __thiscall CAdventureAI::saveGame(class COSer<class CSaveFile> &,const int): version '741'.
16:40:09 TRACE ai [1ab0] - Leaving void __thiscall CAdventureAI::saveGame(class COSer<class CSaveFile> &,const int).
16:40:09 TRACE ai [1ab0] - Leaving void __thiscall VCAI::saveGame(class COSer<class CSaveFile> &,const int).
16:40:09 ERROR network [1ab0] - Failed to save game:Bad read pointer - no RTTI data!
16:40:09 ERROR network [1ab0] - System message: Game has been saved as Saves/Autosave_1
Unfortunatelly, my game uses lots of mods, so you may be unable to load savegame. Still, maybe you could analyze the file, at least.
{
    "activeMods" : {
        "centamonths" : true,
        "cove-creatures" : true,
        "cove-heroes" : true,
        "cove-town" : true,
        "dark elemental" : true,
        "forge-creatures" : true,
        "forge-heroes" : true,
        "forge-town" : true,
        "grove-creatures" : false,
        "grove-heroes" : false,
        "grove-town" : false,
        "h4 arts - commander" : true,
        "h4 arts - hero" : true,
        "man at arms castle" : true,
        "mountain dwarf" : true,
        "new-menu" : true,
        "nowe ulepszenia" : false,
        "preserve-creatures" : false,
        "preserve-heroes" : false,
        "preserve-town" : false,
        "unlucky" : true,
        "vcmi" : true,
        "witchking-arts" : true,
        "wog" : true
    }
}
No tags attached.
related to 0001259closed Tow AI crashes when trying to find visitable offset 
child of 0001409closed Tow Crashes during AI turn (accessing removed objects) 
rar crash1391.rar (908,340) 2013-08-01 14:49
https://bugs.vcmi.eu/file_download.php?file_id=1409&type=bug
Issue History
2013-08-01 14:47WarmongerNew Issue
2013-08-01 14:49WarmongerAssigned To => Tow
2013-08-01 14:49WarmongerStatusnew => assigned
2013-08-01 14:49WarmongerRelationship addedrelated to 0001259
2013-08-01 14:49WarmongerFile Added: crash1391.rar
2013-08-01 14:51WarmongerAdditional Information Updatedbug_revision_view_page.php?rev_id=2355#r2355
2013-08-01 14:56WarmongerDescription Updatedbug_revision_view_page.php?rev_id=2357#r2357
2013-08-15 15:59TowNote Added: 0003849
2013-08-15 15:59TowRelationship addedchild of 0001409
2013-08-18 21:04TowNote Added: 0003873
2013-08-18 21:04TowStatusassigned => closed
2013-08-18 21:04TowResolutionopen => fixed

Notes
(0003849)
Tow   
2013-08-15 15:59   
Looks exactly as one of issues being part of 0001409.
(0003873)
Tow   
2013-08-18 21:04   
Covered by 0001409 and fixed in r3501.