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Well, just checked in game and it works. For example, hero Charna gives =1 speed to Wights. |
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(0003793)
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Ivan
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2013-07-22 16:45
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Either I'm missing something or speed calculation is completely off:
Castle, Valeska (Archers specialist), attacking on Dirt (non-native terrain):
Speed of Pikeman -> 3 (4)
Speed of Archers -> 3 (6)
1) Both of them should have base speed at 4, not 3
2) Archers should receive only +1 to speed
This should give them speeds of 4 and 5, leaving mysterious +1 bonus for archers.
Now, same army on Grass (native terrain):
Speed of Pikeman -> 3 (5)
Speed of Archers -> 3 (6)
1) Again, base speed is off
2) Both should get +1 for native terrain
3) Archers get +1 for specialty
Looks OK except for base speed |
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It was another manifestiation of 0001345 - all bonuses are initialized with additionalInfo equal to -1, for some unknown reason it was also involved in speed calculation. Fixed in r3468, now everything is clear. |
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