MantisBT - VCMI
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0001362VCMIGUI - Battlespublic2013-07-21 04:012022-04-12 08:58
exfizik 
Ivan 
immediateblockalways
closedfixed 
Linux 64 bitOpenSuse12.3
 
 
0001362: Any shooting action freezes battle screen
When I enter a battle and a creature shoots, the battle screen immediately becomes unresponsive - animations continue, but clicking on anything including "close window button" doesn't work. The only way to exit is to Ctrl+C
Start VCMI, load attached save and go attack those evil eyes. Try to shoot or let them shoot.
Using vcmi trunk, built with gcc 4.7.3, Debug enabled.
No tags attached.
? aaa.vcgm1 (824,568) 2013-07-21 04:01
https://bugs.vcmi.eu/file_download.php?file_id=1383&type=bug
? aaa.vsgm1 (822,059) 2013-07-21 04:02
https://bugs.vcmi.eu/file_download.php?file_id=1384&type=bug
txt server_log.txt (1,586) 2013-07-21 04:02
https://bugs.vcmi.eu/file_download.php?file_id=1385&type=bug
txt VCMI_Client_log.txt (236,961) 2013-07-21 04:02
https://bugs.vcmi.eu/file_download.php?file_id=1386&type=bug
txt VCMI_Server_log.txt (208,275) 2013-07-21 04:03
https://bugs.vcmi.eu/file_download.php?file_id=1387&type=bug
Issue History
2013-07-21 04:01exfizikNew Issue
2013-07-21 04:01exfizikFile Added: aaa.vcgm1
2013-07-21 04:02exfizikFile Added: aaa.vsgm1
2013-07-21 04:02exfizikFile Added: server_log.txt
2013-07-21 04:02exfizikFile Added: VCMI_Client_log.txt
2013-07-21 04:03exfizikFile Added: VCMI_Server_log.txt
2013-07-21 04:07exfizikNote Added: 0003771
2013-07-21 09:06IvanAssigned To => Ivan
2013-07-21 09:06IvanStatusnew => assigned
2013-07-21 09:18IvanNote Added: 0003772
2013-07-21 09:18IvanStatusassigned => confirmed
2013-07-21 10:14IvanNote Added: 0003773
2013-07-21 10:14IvanStatusconfirmed => resolved
2013-07-21 10:14IvanResolutionopen => fixed
2022-04-12 08:58PovelitelStatusresolved => closed

Notes
(0003771)
exfizik   
2013-07-21 04:07   
boost version 1.49
(0003772)
Ivan   
2013-07-21 09:18   
Confirm. But only for Paladin attack (Commander). Evil eyes animation works correctly.
(0003773)
Ivan   
2013-07-21 10:14   
Fixed, rev 3456.

FYI - extremely fast animations that you may have noticed come from WoG, more precisely - file <data directory>/Mods/WoG/Data/Crtraits.txt

Removing this file should make animation speed much more closely to H3 (effective from new game only)