MantisBT - VCMI |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0001244 | VCMI | Mechanics - Battles | public | 2013-03-16 10:57 | 2022-04-11 17:49 |
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Reporter | toney | |
Assigned To | Tow | |
Priority | normal | Severity | crash | Reproducibility | always |
Status | closed | Resolution | fixed | |
Platform | Linux | OS | Arch Linux | OS Version | Arch 3.7.10-1-AR |
Product Version | 0.92 | |
Target Version | | Fixed in Version | 0.94 | |
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Summary | 0001244: Game crashes when starting battle with Hero from Dungeon, witch uses ground bombs |
Description | When battle starts, Hero from Dungeon town places ground bombs, then game crashes. |
Steps To Reproduce | Try to fight enemy from Dungeon or take the Dungeon town. |
Additional Information | vcmiserver: /usr/include/boost/thread/pthread/condition_variable_fwd.hpp:52: boost::condition_variable::~condition_variable(): Assertion `!pthread_mutex_destroy(&internal_mutex)' failed. |
Tags | Crash |
Relationships | |
Attached Files | A11.vcgm1 (2,317,674) 2013-03-16 10:57 https://bugs.vcmi.eu/file_download.php?file_id=1232&type=bug
A11.vsgm1 (2,314,624) 2013-03-16 10:59 https://bugs.vcmi.eu/file_download.php?file_id=1233&type=bug
Autosave_1.vcgm1 (2,317,597) 2013-03-16 11:00 https://bugs.vcmi.eu/file_download.php?file_id=1234&type=bug
Autosave_1.vsgm1 (2,314,547) 2013-03-16 11:00 https://bugs.vcmi.eu/file_download.php?file_id=1235&type=bug
server_log.txt (16,309) 2013-03-16 11:01 https://bugs.vcmi.eu/file_download.php?file_id=1236&type=bug
VCMI_Client_log.txt (168,979) 2013-03-16 11:01 https://bugs.vcmi.eu/file_download.php?file_id=1237&type=bug
VCMI_Server_log.txt (193,571) 2013-03-16 11:01 https://bugs.vcmi.eu/file_download.php?file_id=1238&type=bug |
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Issue History |
Date Modified | Username | Field | Change |
2013-03-16 10:57 | toney | New Issue | |
2013-03-16 10:57 | toney | File Added: A11.vcgm1 | |
2013-03-16 10:58 | toney | Tag Attached: Crash | |
2013-03-16 10:59 | toney | File Added: A11.vsgm1 | |
2013-03-16 11:00 | toney | File Added: Autosave_1.vcgm1 | |
2013-03-16 11:00 | toney | File Added: Autosave_1.vsgm1 | |
2013-03-16 11:01 | toney | File Added: server_log.txt | |
2013-03-16 11:01 | toney | File Added: VCMI_Client_log.txt | |
2013-03-16 11:01 | toney | File Added: VCMI_Server_log.txt | |
2013-03-16 19:46 | Warmonger | Note Added: 0003460 | |
2013-03-18 08:06 | toney | Note Added: 0003461 | |
2013-03-18 10:40 | Warmonger | Note Added: 0003462 | |
2013-03-18 13:24 | toney | Note Added: 0003463 | |
2013-04-01 09:38 | Warmonger | Priority | urgent => normal |
2013-08-15 19:23 | Tow | Note Added: 0003859 | |
2013-08-15 19:23 | Tow | Status | new => resolved |
2013-08-15 19:23 | Tow | Fixed in Version | => 0.94 |
2013-08-15 19:23 | Tow | Resolution | open => fixed |
2013-08-15 19:23 | Tow | Assigned To | => Tow |
2022-04-11 17:49 | Povelitel | Status | resolved => closed |
Notes |
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Why do you mark very rare issues as "urgent"? |
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(0003461)
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toney
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2013-03-18 08:06
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I think that crash fix is urgent task, because the game becomes unplayeble. What mark can you suggest instead? |
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Rare random bug that is caused by mod (I suppose) doesn't make game unplayable and is easy to avoid. It should be labeled as normal. Urgent bugs are the ones that happen OFTEN and break the game for everybody. |
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(0003463)
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toney
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2013-03-18 13:24
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Ok, I will mark unurgent bugs as normal. |
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(0003859)
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Tow
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2013-08-15 19:23
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