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It's not as much "too big", but rather badly placed. We're using H3 default buttons, which had only two OK buttons: this one here, and another which is smaller in height (would fit the others on the vertical), but wider, so it won't fit here (Hero button cannot move to the left, as in the empty area left of it we have the Upgrade button when applicable).
Perhaps the best solution for now would be moving this button a couple of pixels higher. On the long term though, I'm hoping to have a different design for the creature window, with the button placed at the bottom like all others. See discussion here: http://forum.vcmi.eu/viewtopic.php?p=7650#7650 [^] (I'll see when I find time to resume working on it, but I'm also fine if someone wants to take over).
The wrong description is definitely something to be corrected though. The button probably doesn't need any R-click description, or it could just say "Exit". As long as we are around the subject, the Hero head icon next to it could use a description. If I'm not mistaken, its only functionality is "Pass artifact to hero", so that could be it. |
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