MantisBT - VCMI | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0001202 | VCMI | AI - Battles | public | 2013-02-10 11:20 | 2014-05-30 17:41 |
| Reporter | Warmonger | ||||
| Assigned To | Warmonger | ||||
| Priority | normal | Severity | crash | Reproducibility | sometimes |
| Status | closed | Resolution | fixed | ||
| Platform | OS | OS Version | |||
| Product Version | 0.91 | ||||
| Target Version | 0.92 | Fixed in Version | 0.92 | ||
| Summary | 0001202: Assertion fail in AI vs AI combat | ||||
| Description | Sometimes game crashes at line 1116 in NetPacksLib.cpp: assert(at); Once it occurs, it cna be reproduced from save ai AI attacks same neutral stack or object. One thing I may add is that it happens with Commanders on as well as off. | ||||
| Steps To Reproduce | Just launch some big map and let AI run for few months. | ||||
| Additional Information | |||||
| Tags | No tags attached. | ||||
| Relationships | |||||
| Attached Files | |||||
| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 2013-02-10 11:20 | Warmonger | New Issue | |||
| 2013-02-10 11:20 | Warmonger | Status | new => assigned | ||
| 2013-02-10 11:20 | Warmonger | Assigned To | => Tow | ||
| 2013-02-19 14:35 | Warmonger | Note Added: 0003393 | |||
| 2013-02-19 14:35 | Warmonger | Status | assigned => resolved | ||
| 2013-02-19 14:35 | Warmonger | Fixed in Version | => 0.92 | ||
| 2013-02-19 14:35 | Warmonger | Resolution | open => fixed | ||
| 2013-02-19 14:35 | Warmonger | Assigned To | Tow => Warmonger | ||
| 2014-05-30 17:41 | beegee | Status | resolved => closed | ||
| Notes | |||||
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