MantisBT - VCMI | ||||||||||
View Issue Details | ||||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | |||||
0001115 | VCMI | AI - Battles | public | 2012-09-30 11:48 | 2018-03-01 23:04 | |||||
Reporter | Warmonger | |||||||||
Assigned To | AVS | |||||||||
Priority | normal | Severity | minor | Reproducibility | have not tried | |||||
Status | closed | Resolution | fixed | |||||||
Platform | OS | OS Version | ||||||||
Product Version | 0.89d | |||||||||
Target Version | Fixed in Version | 1.next | ||||||||
Summary | 0001115: Enchantment spells not correctly evaluated | |||||||||
Description | - Precison will not improve Ogre Magi or other melee creatures - Blind should reduce threat caused by stack to 0, currently it reduces it by 0 - Improving damage caused by large stacks beyond hit points of enemy stack is pointless - Aiming Death Ripple over every hex doesn't make sense BTW, game has frozen at this point (0001116) | |||||||||
Steps To Reproduce | ||||||||||
Additional Information | CBattleAI [109F9B90]: Casting Death Ripple on hex 178 would deal -180 damage points among 12 stacks. CBattleAI [109F9B90]: Casting Lightning Bolt on hex 15 would deal 350 damage points among 1 stacks. CBattleAI [109F9B90]: Casting Death Ripple on hex 179 would deal -180 damage points among 12 stacks. CBattleAI [109F9B90]: Casting Lightning Bolt on hex 15 would deal 350 damage points among 1 stacks. CBattleAI [109F9B90]: Casting Death Ripple on hex 180 would deal -180 damage points among 12 stacks. CBattleAI [109F9B90]: Casting Lightning Bolt on hex 15 would deal 350 damage points among 1 stacks. CBattleAI [109F9B90]: Casting Death Ripple on hex 181 would deal -180 damage points among 12 stacks. CBattleAI [109F9B90]: Casting Lightning Bolt on hex 15 would deal 350 damage points among 1 stacks. CBattleAI [109F9B90]: Casting Death Ripple on hex 182 would deal -180 damage points among 12 stacks. CBattleAI [109F9B90]: Casting Lightning Bolt on hex 15 would deal 350 damage points among 1 stacks. CBattleAI [109F9B90]: Casting Death Ripple on hex 183 would deal -180 damage points among 12 stacks. CBattleAI [109F9B90]: Casting Lightning Bolt on hex 15 would deal 350 damage points among 1 stacks. CBattleAI [109F9B90]: Casting Death Ripple on hex 184 would deal -180 damage points among 12 stacks. CBattleAI [109F9B90]: Casting Lightning Bolt on hex 15 would deal 350 damage points among 1 stacks. CBattleAI [109F9B90]: Casting Death Ripple on hex 185 would deal -180 damage points among 12 stacks. CBattleAI [109F9B90]: Casting Lightning Bolt on hex 15 would deal 350 damage points among 1 stacks. CBattleAI [109F9B90]: Casting Shield on Battle stack [0]: 91 creatures of Ancient Behemoths from slo t 0 of armyobj=20505 would improve the stack by 0 points (from 7643 to 7643) CBattleAI [109F9B90]: Casting Lightning Bolt on hex 15 would deal 350 damage points among 1 stacks. CBattleAI [109F9B90]: Casting Shield on Battle stack [1]: 241 creatures of Cyclops Kings from slot 1 of armyobj=20505 would improve the stack by 0 points (from 10845 to 10845) CBattleAI [109F9B90]: Casting Lightning Bolt on hex 15 would deal 350 damage points among 1 stacks. CBattleAI [109F9B90]: Casting Shield on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of armyobj=20505 would improve the stack by 0 points (from 7434 to 7434) CBattleAI [109F9B90]: Casting Lightning Bolt on hex 15 would deal 350 damage points among 1 stacks. CBattleAI [109F9B90]: Casting Shield on Battle stack [3]: 974 creatures of Orc Chieftains from slot 3 of armyobj=20505 would improve the stack by 0 points (from 6988 to 6988) CBattleAI [109F9B90]: Casting Lightning Bolt on hex 15 would deal 350 damage points among 1 stacks. CBattleAI [109F9B90]: Casting Shield on Battle stack [4]: 1072 creatures of Wolf Raiders from slot 4 of armyobj=20505 would improve the stack by 0 points (from 5814 to 5814) CBattleAI [109F9B90]: Casting Lightning Bolt on hex 15 would deal 350 damage points among 1 stacks. CBattleAI [109F9B90]: Casting Shield on Battle stack [5]: 130 creatures of Thunderbirds from slot 6 of armyobj=20505 would improve the stack by 0 points (from 3041 to 3041) CBattleAI [109F9B90]: Casting Lightning Bolt on hex 15 would deal 350 damage points among 1 stacks. CBattleAI [109F9B90]: Casting Shield on Battle stack [11]: 1 creatures of Temple Guardians from slot 254 of armyobj=20505 would improve the stack by 0 points (from 178 to 178) CBattleAI [109F9B90]: Casting Lightning Bolt on hex 15 would deal 350 damage points among 1 stacks. CBattleAI [109F9B90]: Casting Protection from Air on Battle stack [0]: 91 creatures of Ancient Behem oths from slot 0 of armyobj=20505 would improve the stack by 0 points (from 7643 to 7643) CBattleAI [109F9B90]: Casting Lightning Bolt on hex 15 would deal 350 damage points among 1 stacks. CBattleAI [109F9B90]: Casting Protection from Air on Battle stack [1]: 241 creatures of Cyclops King s from slot 1 of armyobj=20505 would improve the stack by 0 points (from 10845 to 10845) CBattleAI [109F9B90]: Casting Lightning Bolt on hex 15 would deal 350 damage points among 1 stacks. CBattleAI [109F9B90]: Casting Protection from Air on Battle stack [2]: 459 creatures of Ogre Magi fr om slot 2 of armyobj=20505 would improve the stack by 0 points (from 7434 to 7434) CBattleAI [109F9B90]: Casting Lightning Bolt on hex 15 would deal 350 damage points among 1 stacks. CBattleAI [109F9B90]: Casting Protection from Air on Battle stack [3]: 974 creatures of Orc Chieftai ns from slot 3 of armyobj=20505 would improve the stack by 0 points (from 6988 to 6988) CBattleAI [109F9B90]: Casting Lightning Bolt on hex 15 would deal 350 damage points among 1 stacks. CBattleAI [109F9B90]: Casting Protection from Air on Battle stack [4]: 1072 creatures of Wolf Raider s from slot 4 of armyobj=20505 would improve the stack by 0 points (from 5814 to 5814) CBattleAI [109F9B90]: Casting Lightning Bolt on hex 15 would deal 350 damage points among 1 stacks. CBattleAI [109F9B90]: Casting Protection from Air on Battle stack [5]: 130 creatures of Thunderbirds from slot 6 of armyobj=20505 would improve the stack by 0 points (from 3041 to 3041) CBattleAI [109F9B90]: Casting Lightning Bolt on hex 15 would deal 350 damage points among 1 stacks. CBattleAI [109F9B90]: Casting Protection from Air on Battle stack [11]: 1 creatures of Temple Guardi ans from slot 254 of armyobj=20505 would improve the stack by 0 points (from 178 to 178) CBattleAI [109F9B90]: Casting Lightning Bolt on hex 15 would deal 350 damage points among 1 stacks. CBattleAI [109F9B90]: Casting Protection from Fire on Battle stack [0]: 91 creatures of Ancient Behe moths from slot 0 of armyobj=20505 would improve the stack by 0 points (from 7643 to 7643) CBattleAI [109F9B90]: Casting Lightning Bolt on hex 15 would deal 350 damage points among 1 stacks. CBattleAI [109F9B90]: Casting Protection from Fire on Battle stack [1]: 241 creatures of Cyclops Kin gs from slot 1 of armyobj=20505 would improve the stack by 0 points (from 10845 to 10845) CBattleAI [109F9B90]: Casting Lightning Bolt on hex 15 would deal 350 damage points among 1 stacks. CBattleAI [109F9B90]: Casting Protection from Fire on Battle stack [2]: 459 creatures of Ogre Magi f rom slot 2 of armyobj=20505 would improve the stack by 0 points (from 7434 to 7434) CBattleAI [109F9B90]: Casting Lightning Bolt on hex 15 would deal 350 damage points among 1 stacks. CBattleAI [109F9B90]: Casting Protection from Fire on Battle stack [3]: 974 creatures of Orc Chiefta ins from slot 3 of armyobj=20505 would improve the stack by 0 points (from 6988 to 6988) CBattleAI [109F9B90]: Casting Lightning Bolt on hex 15 would deal 350 damage points among 1 stacks. CBattleAI [109F9B90]: Casting Protection from Fire on Battle stack [4]: 1072 creatures of Wolf Raide rs from slot 4 of armyobj=20505 would improve the stack by 0 points (from 5814 to 5814) CBattleAI [109F9B90]: Casting Lightning Bolt on hex 15 would deal 350 damage points among 1 stacks. CBattleAI [109F9B90]: Casting Protection from Fire on Battle stack [5]: 130 creatures of Thunderbird s from slot 6 of armyobj=20505 would improve the stack by 0 points (from 3041 to 3041) CBattleAI [109F9B90]: Casting Lightning Bolt on hex 15 would deal 350 damage points among 1 stacks. CBattleAI [109F9B90]: Casting Protection from Fire on Battle stack [11]: 1 creatures of Temple Guard ians from slot 254 of armyobj=20505 would improve the stack by 0 points (from 178 to 178) CBattleAI [109F9B90]: Casting Lightning Bolt on hex 15 would deal 350 damage points among 1 stacks. CBattleAI [109F9B90]: Casting Protection from Water on Battle stack [0]: 91 creatures of Ancient Beh emoths from slot 0 of armyobj=20505 would improve the stack by 0 points (from 7643 to 7643) CBattleAI [109F9B90]: Casting Lightning Bolt on hex 15 would deal 350 damage points among 1 stacks. CBattleAI [109F9B90]: Casting Protection from Water on Battle stack [1]: 241 creatures of Cyclops Ki ngs from slot 1 of armyobj=20505 would improve the stack by 0 points (from 10845 to 10845) CBattleAI [109F9B90]: Casting Lightning Bolt on hex 15 would deal 350 damage points among 1 stacks. CBattleAI [109F9B90]: Casting Protection from Water on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of armyobj=20505 would improve the stack by 0 points (from 7434 to 7434) CBattleAI [109F9B90]: Casting Lightning Bolt on hex 15 would deal 350 damage points among 1 stacks. CBattleAI [109F9B90]: Casting Protection from Water on Battle stack [3]: 974 creatures of Orc Chieft ains from slot 3 of armyobj=20505 would improve the stack by 0 points (from 6988 to 6988) CBattleAI [109F9B90]: Casting Lightning Bolt on hex 15 would deal 350 damage points among 1 stacks. CBattleAI [109F9B90]: Casting Protection from Water on Battle stack [4]: 1072 creatures of Wolf Raid ers from slot 4 of armyobj=20505 would improve the stack by 0 points (from 5814 to 5814) CBattleAI [109F9B90]: Casting Lightning Bolt on hex 15 would deal 350 damage points among 1 stacks. CBattleAI [109F9B90]: Casting Protection from Water on Battle stack [5]: 130 creatures of Thunderbir ds from slot 6 of armyobj=20505 would improve the stack by 0 points (from 3041 to 3041) CBattleAI [109F9B90]: Casting Lightning Bolt on hex 15 would deal 350 damage points among 1 stacks. CBattleAI [109F9B90]: Casting Protection from Water on Battle stack [11]: 1 creatures of Temple Guar dians from slot 254 of armyobj=20505 would improve the stack by 0 points (from 178 to 178) CBattleAI [109F9B90]: Casting Lightning Bolt on hex 15 would deal 350 damage points among 1 stacks. CBattleAI [109F9B90]: Casting Bloodlust on Battle stack [0]: 91 creatures of Ancient Behemoths from slot 0 of armyobj=20505 would improve the stack by 545 points (from 7643 to 8188) CBattleAI [109F9B90]: Casting Bloodlust on Battle stack [0]: 91 creatures of Ancient Behemoths from slot 0 of armyobj=20505 would improve the stack by 545 points (from 7643 to 8188) CBattleAI [109F9B90]: Casting Bloodlust on Battle stack [1]: 241 creatures of Cyclops Kings from slo t 1 of armyobj=20505 would improve the stack by 1301 points (from 10845 to 12146) CBattleAI [109F9B90]: Casting Bloodlust on Battle stack [1]: 241 creatures of Cyclops Kings from slo t 1 of armyobj=20505 would improve the stack by 1301 points (from 10845 to 12146) CBattleAI [109F9B90]: Casting Bloodlust on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of armyobj=20505 would improve the stack by 620 points (from 7434 to 8054) CBattleAI [109F9B90]: Casting Bloodlust on Battle stack [1]: 241 creatures of Cyclops Kings from slo t 1 of armyobj=20505 would improve the stack by 1301 points (from 10845 to 12146) CBattleAI [109F9B90]: Casting Bloodlust on Battle stack [3]: 974 creatures of Orc Chieftains from sl ot 3 of armyobj=20505 would improve the stack by 1022 points (from 6988 to 8010) CBattleAI [109F9B90]: Casting Bloodlust on Battle stack [1]: 241 creatures of Cyclops Kings from slo t 1 of armyobj=20505 would improve the stack by 1301 points (from 10845 to 12146) CBattleAI [109F9B90]: Casting Bloodlust on Battle stack [4]: 1072 creatures of Wolf Raiders from slo t 4 of armyobj=20505 would improve the stack by 563 points (from 5814 to 6377) CBattleAI [109F9B90]: Casting Bloodlust on Battle stack [1]: 241 creatures of Cyclops Kings from slo t 1 of armyobj=20505 would improve the stack by 1301 points (from 10845 to 12146) CBattleAI [109F9B90]: Casting Bloodlust on Battle stack [5]: 130 creatures of Thunderbirds from slot 6 of armyobj=20505 would improve the stack by 253 points (from 3041 to 3294) CBattleAI [109F9B90]: Casting Bloodlust on Battle stack [1]: 241 creatures of Cyclops Kings from slo t 1 of armyobj=20505 would improve the stack by 1301 points (from 10845 to 12146) CBattleAI [109F9B90]: Casting Bloodlust on Battle stack [11]: 1 creatures of Temple Guardians from s lot 254 of armyobj=20505 would improve the stack by 17 points (from 178 to 195) CBattleAI [109F9B90]: Casting Bloodlust on Battle stack [1]: 241 creatures of Cyclops Kings from slo t 1 of armyobj=20505 would improve the stack by 1301 points (from 10845 to 12146) CBattleAI [109F9B90]: Casting Precision on Battle stack [0]: 91 creatures of Ancient Behemoths from slot 0 of armyobj=20505 would improve the stack by 2184 points (from 7643 to 9827) CBattleAI [109F9B90]: Casting Precision on Battle stack [0]: 91 creatures of Ancient Behemoths from slot 0 of armyobj=20505 would improve the stack by 2184 points (from 7643 to 9827) CBattleAI [109F9B90]: Casting Precision on Battle stack [1]: 241 creatures of Cyclops Kings from slo t 1 of armyobj=20505 would improve the stack by 1301 points (from 10845 to 12146) CBattleAI [109F9B90]: Casting Precision on Battle stack [0]: 91 creatures of Ancient Behemoths from slot 0 of armyobj=20505 would improve the stack by 2184 points (from 7643 to 9827) CBattleAI [109F9B90]: Casting Precision on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of armyobj=20505 would improve the stack by 2479 points (from 7434 to 9913) CBattleAI [109F9B90]: Casting Precision on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of armyobj=20505 would improve the stack by 2479 points (from 7434 to 9913) CBattleAI [109F9B90]: Casting Precision on Battle stack [3]: 974 creatures of Orc Chieftains from sl ot 3 of armyobj=20505 would improve the stack by 1022 points (from 6988 to 8010) CBattleAI [109F9B90]: Casting Precision on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of armyobj=20505 would improve the stack by 2479 points (from 7434 to 9913) CBattleAI [109F9B90]: Casting Precision on Battle stack [4]: 1072 creatures of Wolf Raiders from slo t 4 of armyobj=20505 would improve the stack by 2251 points (from 5814 to 8065) CBattleAI [109F9B90]: Casting Precision on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of armyobj=20505 would improve the stack by 2479 points (from 7434 to 9913) CBattleAI [109F9B90]: Casting Precision on Battle stack [5]: 130 creatures of Thunderbirds from slot 6 of armyobj=20505 would improve the stack by 1014 points (from 3041 to 4055) CBattleAI [109F9B90]: Casting Precision on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of armyobj=20505 would improve the stack by 2479 points (from 7434 to 9913) CBattleAI [109F9B90]: Casting Precision on Battle stack [11]: 1 creatures of Temple Guardians from s lot 254 of armyobj=20505 would improve the stack by 17 points (from 178 to 195) CBattleAI [109F9B90]: Casting Precision on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of armyobj=20505 would improve the stack by 2479 points (from 7434 to 9913) CBattleAI [109F9B90]: Casting Weakness on Battle stack [6]: 18 creatures of Serpent Flies from slot 0 of armyobj=13372 would improve the stack by 0 points (from -56 to -56) CBattleAI [109F9B90]: Casting Precision on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of armyobj=20505 would improve the stack by 2479 points (from 7434 to 9913) CBattleAI [109F9B90]: Casting Weakness on Battle stack [7]: 18 creatures of Serpent Flies from slot 1 of armyobj=13372 would improve the stack by 0 points (from -56 to -56) CBattleAI [109F9B90]: Casting Precision on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of armyobj=20505 would improve the stack by 2479 points (from 7434 to 9913) CBattleAI [109F9B90]: Casting Weakness on Battle stack [8]: 18 creatures of Serpent Flies from slot 2 of armyobj=13372 would improve the stack by 0 points (from -56 to -56) CBattleAI [109F9B90]: Casting Precision on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of armyobj=20505 would improve the stack by 2479 points (from 7434 to 9913) CBattleAI [109F9B90]: Casting Weakness on Battle stack [9]: 18 creatures of Serpent Flies from slot 3 of armyobj=13372 would improve the stack by 0 points (from -56 to -56) CBattleAI [109F9B90]: Casting Precision on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of armyobj=20505 would improve the stack by 2479 points (from 7434 to 9913) CBattleAI [109F9B90]: Casting Weakness on Battle stack [10]: 18 creatures of Serpent Flies from slot 4 of armyobj=13372 would improve the stack by 0 points (from -56 to -56) CBattleAI [109F9B90]: Casting Precision on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of armyobj=20505 would improve the stack by 2479 points (from 7434 to 9913) CBattleAI [109F9B90]: Casting Disrupting Ray on Battle stack [6]: 18 creatures of Serpent Flies from slot 0 of armyobj=13372 would improve the stack by 7 points (from -56 to -63) CBattleAI [109F9B90]: Casting Precision on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of armyobj=20505 would improve the stack by 2479 points (from 7434 to 9913) CBattleAI [109F9B90]: Casting Disrupting Ray on Battle stack [7]: 18 creatures of Serpent Flies from slot 1 of armyobj=13372 would improve the stack by 7 points (from -56 to -63) CBattleAI [109F9B90]: Casting Precision on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of armyobj=20505 would improve the stack by 2479 points (from 7434 to 9913) CBattleAI [109F9B90]: Casting Disrupting Ray on Battle stack [8]: 18 creatures of Serpent Flies from slot 2 of armyobj=13372 would improve the stack by 7 points (from -56 to -63) CBattleAI [109F9B90]: Casting Precision on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of armyobj=20505 would improve the stack by 2479 points (from 7434 to 9913) CBattleAI [109F9B90]: Casting Disrupting Ray on Battle stack [9]: 18 creatures of Serpent Flies from slot 3 of armyobj=13372 would improve the stack by 7 points (from -56 to -63) CBattleAI [109F9B90]: Casting Precision on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of armyobj=20505 would improve the stack by 2479 points (from 7434 to 9913) CBattleAI [109F9B90]: Casting Disrupting Ray on Battle stack [10]: 18 creatures of Serpent Flies fro m slot 4 of armyobj=13372 would improve the stack by 7 points (from -56 to -63) CBattleAI [109F9B90]: Casting Precision on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of armyobj=20505 would improve the stack by 2479 points (from 7434 to 9913) CBattleAI [109F9B90]: Casting Fortune on Battle stack [0]: 91 creatures of Ancient Behemoths from sl ot 0 of armyobj=20505 would improve the stack by 0 points (from 7643 to 7643) CBattleAI [109F9B90]: Casting Precision on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of armyobj=20505 would improve the stack by 2479 points (from 7434 to 9913) CBattleAI [109F9B90]: Casting Fortune on Battle stack [1]: 241 creatures of Cyclops Kings from slot 1 of armyobj=20505 would improve the stack by 0 points (from 10845 to 10845) CBattleAI [109F9B90]: Casting Precision on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of armyobj=20505 would improve the stack by 2479 points (from 7434 to 9913) CBattleAI [109F9B90]: Casting Fortune on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of armyobj=20505 would improve the stack by 0 points (from 7434 to 7434) CBattleAI [109F9B90]: Casting Precision on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of armyobj=20505 would improve the stack by 2479 points (from 7434 to 9913) CBattleAI [109F9B90]: Casting Fortune on Battle stack [3]: 974 creatures of Orc Chieftains from slot 3 of armyobj=20505 would improve the stack by 0 points (from 6988 to 6988) CBattleAI [109F9B90]: Casting Precision on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of armyobj=20505 would improve the stack by 2479 points (from 7434 to 9913) CBattleAI [109F9B90]: Casting Fortune on Battle stack [4]: 1072 creatures of Wolf Raiders from slot 4 of armyobj=20505 would improve the stack by 0 points (from 5814 to 5814) CBattleAI [109F9B90]: Casting Precision on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of armyobj=20505 would improve the stack by 2479 points (from 7434 to 9913) CBattleAI [109F9B90]: Casting Fortune on Battle stack [5]: 130 creatures of Thunderbirds from slot 6 of armyobj=20505 would improve the stack by 0 points (from 3041 to 3041) CBattleAI [109F9B90]: Casting Precision on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of armyobj=20505 would improve the stack by 2479 points (from 7434 to 9913) CBattleAI [109F9B90]: Casting Fortune on Battle stack [11]: 1 creatures of Temple Guardians from slo t 254 of armyobj=20505 would improve the stack by 0 points (from 178 to 178) CBattleAI [109F9B90]: Casting Precision on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of armyobj=20505 would improve the stack by 2479 points (from 7434 to 9913) CBattleAI [109F9B90]: Casting Haste on Battle stack [0]: 91 creatures of Ancient Behemoths from slot 0 of armyobj=20505 would improve the stack by 0 points (from 7643 to 7643) CBattleAI [109F9B90]: Casting Precision on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of armyobj=20505 would improve the stack by 2479 points (from 7434 to 9913) CBattleAI [109F9B90]: Casting Haste on Battle stack [1]: 241 creatures of Cyclops Kings from slot 1 of armyobj=20505 would improve the stack by 0 points (from 10845 to 10845) CBattleAI [109F9B90]: Casting Precision on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of armyobj=20505 would improve the stack by 2479 points (from 7434 to 9913) CBattleAI [109F9B90]: Casting Haste on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of a rmyobj=20505 would improve the stack by 0 points (from 7434 to 7434) CBattleAI [109F9B90]: Casting Precision on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of armyobj=20505 would improve the stack by 2479 points (from 7434 to 9913) CBattleAI [109F9B90]: Casting Haste on Battle stack [3]: 974 creatures of Orc Chieftains from slot 3 of armyobj=20505 would improve the stack by 0 points (from 6988 to 6988) CBattleAI [109F9B90]: Casting Precision on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of armyobj=20505 would improve the stack by 2479 points (from 7434 to 9913) CBattleAI [109F9B90]: Casting Haste on Battle stack [4]: 1072 creatures of Wolf Raiders from slot 4 of armyobj=20505 would improve the stack by 0 points (from 5814 to 5814) CBattleAI [109F9B90]: Casting Precision on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of armyobj=20505 would improve the stack by 2479 points (from 7434 to 9913) CBattleAI [109F9B90]: Casting Haste on Battle stack [5]: 130 creatures of Thunderbirds from slot 6 o f armyobj=20505 would improve the stack by 0 points (from 3041 to 3041) CBattleAI [109F9B90]: Casting Precision on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of armyobj=20505 would improve the stack by 2479 points (from 7434 to 9913) CBattleAI [109F9B90]: Casting Haste on Battle stack [11]: 1 creatures of Temple Guardians from slot 254 of armyobj=20505 would improve the stack by 0 points (from 178 to 178) CBattleAI [109F9B90]: Casting Precision on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of armyobj=20505 would improve the stack by 2479 points (from 7434 to 9913) CBattleAI [109F9B90]: Casting Hypnotize on Battle stack [6]: 18 creatures of Serpent Flies from slot 0 of armyobj=13372 would improve the stack by 0 points (from -56 to -56) CBattleAI [109F9B90]: Casting Precision on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of armyobj=20505 would improve the stack by 2479 points (from 7434 to 9913) CBattleAI [109F9B90]: Casting Hypnotize on Battle stack [7]: 18 creatures of Serpent Flies from slot 1 of armyobj=13372 would improve the stack by 0 points (from -56 to -56) CBattleAI [109F9B90]: Casting Precision on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of armyobj=20505 would improve the stack by 2479 points (from 7434 to 9913) CBattleAI [109F9B90]: Casting Hypnotize on Battle stack [8]: 18 creatures of Serpent Flies from slot 2 of armyobj=13372 would improve the stack by 0 points (from -56 to -56) CBattleAI [109F9B90]: Casting Precision on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of armyobj=20505 would improve the stack by 2479 points (from 7434 to 9913) CBattleAI [109F9B90]: Casting Hypnotize on Battle stack [9]: 18 creatures of Serpent Flies from slot 3 of armyobj=13372 would improve the stack by 0 points (from -56 to -56) CBattleAI [109F9B90]: Casting Precision on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of armyobj=20505 would improve the stack by 2479 points (from 7434 to 9913) CBattleAI [109F9B90]: Casting Hypnotize on Battle stack [10]: 18 creatures of Serpent Flies from slo t 4 of armyobj=13372 would improve the stack by 0 points (from -56 to -56) CBattleAI [109F9B90]: Casting Precision on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of armyobj=20505 would improve the stack by 2479 points (from 7434 to 9913) CBattleAI [109F9B90]: Casting Blind on Battle stack [6]: 18 creatures of Serpent Flies from slot 0 o f armyobj=13372 would improve the stack by 0 points (from -56 to -56) CBattleAI [109F9B90]: Casting Precision on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of armyobj=20505 would improve the stack by 2479 points (from 7434 to 9913) CBattleAI [109F9B90]: Casting Blind on Battle stack [7]: 18 creatures of Serpent Flies from slot 1 o f armyobj=13372 would improve the stack by 0 points (from -56 to -56) CBattleAI [109F9B90]: Casting Precision on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of armyobj=20505 would improve the stack by 2479 points (from 7434 to 9913) CBattleAI [109F9B90]: Casting Blind on Battle stack [8]: 18 creatures of Serpent Flies from slot 2 o f armyobj=13372 would improve the stack by 0 points (from -56 to -56) CBattleAI [109F9B90]: Casting Precision on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of armyobj=20505 would improve the stack by 2479 points (from 7434 to 9913) CBattleAI [109F9B90]: Casting Blind on Battle stack [9]: 18 creatures of Serpent Flies from slot 3 o f armyobj=13372 would improve the stack by 0 points (from -56 to -56) CBattleAI [109F9B90]: Casting Precision on Battle stack [2]: 459 creatures of Ogre Magi from slot 2 of armyobj=20505 would improve the stack by 2479 points (from 7434 to 9913) CBattleAI [109F9B90]: Casting Blind on Battle stack [10]: 18 creatures of Serpent Flies from slot 4 of armyobj=13372 would improve the stack by 0 points (from -56 to -56) CBattleAI [109F9B90]: Best spell is Precision. Will cast. | |||||||||
Tags | No tags attached. | |||||||||
Relationships |
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Attached Files | ||||||||||
Issue History | ||||||||||
Date Modified | Username | Field | Change | |||||||
2012-09-30 11:48 | Warmonger | New Issue | ||||||||
2012-09-30 11:48 | Warmonger | Status | new => assigned | |||||||
2012-09-30 11:48 | Warmonger | Assigned To | => Tow | |||||||
2012-09-30 11:56 | Warmonger | Relationship added | related to 0001116 | |||||||
2012-09-30 11:58 | Warmonger | Description Updated | bug_revision_view_page.php?rev_id=1962#r1962 | |||||||
2018-03-01 23:04 | Povelitel | Note Added: 0007449 | ||||||||
2018-03-01 23:04 | Povelitel | Status | assigned => closed | |||||||
2018-03-01 23:04 | Povelitel | Assigned To | Tow => AVS | |||||||
2018-03-01 23:04 | Povelitel | Resolution | open => fixed | |||||||
2018-03-01 23:04 | Povelitel | Fixed in Version | => 1.next |
Notes | |||||
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