MantisBT - VCMI
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0001104VCMIAI - Battlespublic2012-09-29 13:032014-05-30 17:41
Warmonger 
Tow 
normalcrashalways
closedfixed 
0.89c 
 
0001104: BattleAI does not finish battle
Quuite simply, after BattleAI wins the battle on adventure map, game freezes forever.
Any map where AI is likely to attack enemy.
No tags attached.
Issue History
2012-09-29 13:03WarmongerNew Issue
2012-09-29 13:03WarmongerStatusnew => assigned
2012-09-29 13:03WarmongerAssigned To => Tow
2012-09-29 14:44TowNote Added: 0003101
2012-09-29 14:44TowStatusassigned => resolved
2012-09-29 14:44TowResolutionopen => fixed
2012-09-29 16:18douggie_mNote Added: 0003111
2012-09-29 16:21TowNote Added: 0003112
2012-09-29 16:23douggie_mNote Added: 0003113
2012-09-29 17:02douggie_mNote Added: 0003114
2014-05-30 17:41beegeeStatusresolved => closed

Notes
(0003101)
Tow   
2012-09-29 14:44   
Fixed in r2951.
(0003111)
douggie_m   
2012-09-29 16:18   
Will try current revision. Looks related to my last SIGABRT in http://bugs.vcmi.eu/view.php?id=1102 [^]
(0003112)
Tow   
2012-09-29 16:21   
It can't be, unless you manually enabled the new BattleAI.
(0003113)
douggie_m   
2012-09-29 16:23   
> unless you manually enabled the new BattleAI

What is the "new BattleAI", how to enable it, and what I use with r2947?
(0003114)
douggie_m   
2012-09-29 17:02   
Oh, I see what it is. Some new thing which fails to build:

  CXXLD libVCAI.la
make[3]: Leaving directory `/home/username/Development/VCMI/vcmi-svn/AI/VCAI'
make[2]: Leaving directory `/home/username/Development/VCMI/vcmi-svn/AI/VCAI'
Making all in BattleAI
make[2]: Entering directory `/home/username/Development/VCMI/vcmi-svn/AI/BattleAI'
make[2]: *** No rule to make target `all'. Stop.
make[2]: Leaving directory `/home/username/Development/VCMI/vcmi-svn/AI/BattleAI'
make[1]: *** [all-recursive] Error 1
make[1]: Leaving directory `/home/username/Development/VCMI/vcmi-svn/AI'
make: *** [all-recursive] Error 1