MantisBT - VCMI
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0001068VCMIMechanics - Battlespublic2012-09-05 22:522023-01-09 20:15
krs 
Ivan 
lowtweakalways
resolvedfixed 
 
 
0001068: Incorrect animation order for retaliating Units - First hit animation is sown, then the turn and retaliate animation
Defending units show first the hit animation, then the turn and retaliate animation. Looks really weird when defending unit "dies", then turns (does not retaliate because its dead) then death animation is shown.

Always force units to face each other before exchanging blows.
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Issue History
2012-09-05 22:52krsNew Issue
2022-12-17 17:27IvanAssigned To => Ivan
2022-12-17 17:27IvanStatusnew => assigned
2022-12-17 17:27IvanStatusassigned => confirmed
2023-01-09 20:15IvanNote Added: 0008430
2023-01-09 20:15IvanStatusconfirmed => resolved
2023-01-09 20:15IvanResolutionopen => fixed

Notes
(0008430)
Ivan   
2023-01-09 20:15   
Resolved in PR 1229. Will be released as 1.2