MantisBT - VCMI |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0001054 | VCMI | AI - Adventure Map | public | 2012-08-26 09:56 | 2014-05-30 17:41 |
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Reporter | Warmonger | |
Assigned To | Ivan | |
Priority | normal | Severity | major | Reproducibility | always |
Status | closed | Resolution | fixed | |
Platform | | OS | | OS Version | |
Product Version | 0.89 | |
Target Version | | Fixed in Version | 0.9 | |
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Summary | 0001054: AI won't build towns beyond certain level |
Description | After some games and many months on medium-rich random maps I'm pretty sure that:
In Castle, only upgraded Halbardiers, basic archers & swordsmen are built
In Dungeon, only upgraded Troglodytes, harpies and basic Evil Eyes are built
In Tower, only upgraded Gremlins, basic Gargoyles and Stone Golems
For other towns more dwellings are built, but they always cap at certain level. |
Steps To Reproduce | |
Additional Information | |
Tags | No tags attached. |
Relationships | |
Attached Files | AIbuilding.rar (441,489) 2012-08-26 11:23 https://bugs.vcmi.eu/file_download.php?file_id=1044&type=bug |
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Issue History |
Date Modified | Username | Field | Change |
2012-08-26 09:56 | Warmonger | New Issue | |
2012-08-26 09:56 | Warmonger | Status | new => assigned |
2012-08-26 09:56 | Warmonger | Assigned To | => Tow |
2012-08-26 10:54 | Ivan | Note Added: 0002927 | |
2012-08-26 11:23 | Warmonger | File Added: AIbuilding.rar | |
2012-08-26 11:24 | Warmonger | Note Added: 0002928 | |
2012-08-26 11:24 | Warmonger | Note Edited: 0002928 | bug_revision_view_page.php?bugnote_id=2928#r1850 |
2012-08-26 11:40 | Ivan | Note Added: 0002929 | |
2012-08-26 11:41 | Ivan | Note Edited: 0002929 | bug_revision_view_page.php?bugnote_id=2929#r1852 |
2012-08-26 12:24 | Ivan | Note Added: 0002930 | |
2012-08-26 12:28 | Ivan | Note Added: 0002931 | |
2012-08-26 12:28 | Ivan | Status | assigned => resolved |
2012-08-26 12:28 | Ivan | Fixed in Version | => 0.9 |
2012-08-26 12:28 | Ivan | Resolution | open => fixed |
2012-08-26 12:28 | Ivan | Assigned To | Tow => Ivan |
2014-05-30 17:41 | beegee | Status | resolved => closed |
Notes |
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(0002927)
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Ivan
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2012-08-26 10:54
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Maybe AI doesn't have enough resources for this? For example all gold was spent on creatures or AI does not have captured mines to get enough rare resources. I don't think that AI will use market to build in towns.
Can you upload save after this "certain level" was reached? |
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Here you go, have a look.
I'm pretty sure that first AI implemntation had built everything by month 6.
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(0002929)
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Ivan
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2012-08-26 11:40
(edited on: 2012-08-26 11:41) |
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It is just me or it takes around 20 seconds for AI turn to start?
Client processing "FowChange" message for far too long
And it is definitely not resources problem - 100+ of all resources and 600k gold.
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(0002930)
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Ivan
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2012-08-26 12:24
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Actually it is server generates that pack for too long. Fixed.
And found AI bug too. Building prerequisites include already built buildings so AI thinks that it will take too long to built new buildings.
This is true for all buildings except basic ones. |
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(0002931)
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Ivan
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2012-08-26 12:28
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Committed, rev 2845.
Can't test this a lot - AI is endlessly trying to visit banks but first turn works - AI builds something in every town. |
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