MantisBT - VCMI |
| View Issue Details |
|
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0000102 | VCMI | Mechanics - Town structures | public | 2009-10-04 12:31 | 2010-07-03 23:26 |
|
| Reporter | Tow dragon | |
| Assigned To | Ivan | |
| Priority | normal | Severity | minor | Reproducibility | have not tried |
| Status | closed | Resolution | fixed | |
| Platform | | OS | | OS Version | |
| Product Version | 0.73 | |
| Target Version | | Fixed in Version | 0.8 | |
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| Summary | 0000102: Creatures' dwellings do not require FORT to be built if first lvl dwelling is already built (except CASTLE town). |
| Description | 0.73#70 Creatures' dwellings do not require FORT to be built if first lvl dwelling is already built (except CASTLE town). |
| Steps To Reproduce | |
| Additional Information | Originally reported here: http://forum.vcmi.eu/viewtopic.php?p=3308#3308 [^] |
| Tags | No tags attached. |
| Relationships | |
| Attached Files | |
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| Issue History |
| Date Modified | Username | Field | Change |
| 2009-10-04 12:31 | Tow dragon | New Issue | |
| 2009-10-24 02:34 | Zamolxis | Summary | Creatures' dwellings do not require FORT to be built if there is already built first lvl dwelling (except CASTLE town). => Creatures' dwellings do not require FORT to be built if first lvl dwelling is already built (except CASTLE town). |
| 2009-10-24 02:34 | Zamolxis | Description Updated | bug_revision_view_page.php?rev_id=296#r296 |
| 2009-11-21 19:38 | Zamolxis | Category | Mechanics - Other => Mechanics - Town Screen |
| 2009-11-21 23:05 | Zamolxis | Category | Mechanics - Town Screen => |
| 2009-12-29 13:59 | Ivan | Note Added: 0000518 | |
| 2009-12-29 13:59 | Ivan | Status | new => resolved |
| 2009-12-29 13:59 | Ivan | Fixed in Version | => 0.89 |
| 2009-12-29 13:59 | Ivan | Resolution | open => fixed |
| 2009-12-29 13:59 | Ivan | Assigned To | => Ivan |
| 2010-05-29 21:33 | Zamolxis | Product Version | => 0.73 |
| 2010-07-03 23:26 | Zamolxis | Note Added: 0001006 | |
| 2010-07-03 23:26 | Zamolxis | Status | resolved => closed |