MantisBT - VCMI |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0001004 | VCMI | Mechanics - Battles | public | 2012-06-14 15:58 | 2014-05-30 17:41 |
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Reporter | douggie_m | |
Assigned To | Warmonger | |
Priority | normal | Severity | minor | Reproducibility | sometimes |
Status | closed | Resolution | fixed | |
Platform | PowerPC | OS | GNU/Linux | OS Version | - |
Product Version | | |
Target Version | | Fixed in Version | 0.9 | |
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Summary | 0001004: Commander is partially hidden behind obstacle |
Description | Looks like obstacle is drawn *after* commander, over-drawing its parts.
(See attached screenshot.)
Normal units are drawn in proper order.
when commander is moved, it begins to be drawn properly. |
Steps To Reproduce | |
Additional Information | |
Tags | No tags attached. |
Relationships | |
Attached Files | vcmi-commander_is_hidden_behind_obstacle.png (1,312,290) 2012-06-14 15:58 https://bugs.vcmi.eu/file_download.php?file_id=966&type=bug vcmi-commander_moved_drawn_properly.png (1,311,594) 2012-06-14 15:59 https://bugs.vcmi.eu/file_download.php?file_id=967&type=bug |
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Issue History |
Date Modified | Username | Field | Change |
2012-06-14 15:58 | douggie_m | New Issue | |
2012-06-14 15:58 | douggie_m | File Added: vcmi-commander_is_hidden_behind_obstacle.png | |
2012-06-14 15:59 | douggie_m | File Added: vcmi-commander_moved_drawn_properly.png | |
2012-06-14 16:04 | Warmonger | Note Added: 0002678 | |
2012-06-14 16:42 | douggie_m | Note Added: 0002679 | |
2012-06-14 16:53 | Warmonger | Note Added: 0002680 | |
2012-06-14 16:53 | Warmonger | Assigned To | => Warmonger |
2012-06-14 16:53 | Warmonger | Status | new => assigned |
2012-06-14 18:47 | douggie_m | Note Added: 0002682 | |
2012-06-14 20:24 | Tow | Note Added: 0002683 | |
2012-06-16 14:27 | Warmonger | Note Added: 0002707 | |
2012-06-16 14:27 | Warmonger | Status | assigned => resolved |
2012-06-16 14:27 | Warmonger | Fixed in Version | => 0.9 |
2012-06-16 14:27 | Warmonger | Resolution | open => fixed |
2012-06-16 14:27 | Warmonger | Category | GUI - Battles => Mechanics - Battles |
2014-05-30 17:41 | beegee | Status | resolved => closed |
Notes |
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Well, the actual problem is that Commander is standing ON the obstacle, which should never happen. |
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> Well, the actual problem is that Commander is standing ON the obstacle, which should never happen.
Oh, really. Hmm, and does this mean that random-generator for battlefields shall be re-written to never place obstacles on commander's position or? |
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Quite the other way round, Commander shouldn't be placed on the obstacle. Will investigate. |
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> Quite the other way round, Commander shouldn't be placed on the obstacle. Will investigate.
Ah. I never played "real" WoG mod, because it was only for another architecture and only one OS for that architecture. but it seems okay just to draw units *after* other items on battlefield. As you see, some parts of units count are covered too. |
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(0002683)
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Tow
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2012-06-14 20:24
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How was this handled in WoG?
I believe I saw the same issue, though am not sure ATM. |
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Fixed in r2759 - now commanders will be placed AFTER obstacles are randomized. |
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