VCMI 0.99 31c9d6e28d2f063c50f9bf4e435410d20337cee1 (server)
	Initialization: 73 ms
	Data loading: 164 ms
	Mod handler: 0 ms
	Mod filesystems: 74 ms
Basic initialization: 311 ms
Initialized logging system based on settings successfully.
[log level] ai => not set
[log level] animation => not set
[log level] bonus => not set
[log level] global => trace
[log level] mod => not set
[log level] network => not set
		 Bonus type handler: 2 ms
		 General text handler: 3 ms
		 Hero handler: 4 ms
		 Artifact handler: 0 ms
		 Creature handler: 1 ms
		 Town handler: 0 ms
		 Object handler: 0 ms
		 Object types information handler: 0 ms
		 Spell handler: 1 ms
		 Skill handler: 0 ms
		 Terrain view pattern handler: 2 ms
		 Template handler: 0 ms
Loaded (V)ERM interpreter
Loaded Lua interpreter
		 Script handler: 1 ms
	Initializing handlers: 14 ms
	Initializing content handler: 0 ms
		[fad18624]Original game files
		[2ff6ca4f]Ban Things Mod
		[25063ac2]Courtyard town
		[35457d9c]Forge town
		[58af75bb]Horn of the Abyss
		[68ad27ac]Pavilion Town
		[54888a86]Resourceful AI
		[feb91da0]Tides of War
		[02d10d57]VCMI essential files
		[8665674f]Cove town
		[b5137223]Shooting visuals
		[fbce6dfe]Desert Objects
		[5871083c]AI speed up - limit on map heroes
		[a93fcaa2]Resourceful AI
		[dcb2badd]Andruids Bonus Icons
		[fe4c06a4]Default templates
		[1b01ba43]Extra resolutions
		[36442b6e]VCMI Quick Exchange
		[8516afda]Bonus Icons
		[db1894f8]Spell Immunity Bonus Icons
		[f07eb6c0]Balance two way
		[9be836a8]Jebus Cross
	Parsing mod data: 277 ms
		[SKIP] Ban Things Mod
		[SKIP] Courtyard town
		[SKIP] Forge town
		[SKIP] Horn of the Abyss
		[SKIP] Pavilion Town
		[SKIP] Resourceful AI
		[DONE] Tides of War
		[SKIP] VCMI essential files
		[DONE] Cove town
		[DONE] Shooting visuals
		[DONE] Desert Objects
		[SKIP] AI speed up - limit on map heroes
		[DONE] Resourceful AI
		[DONE] Andruids Bonus Icons
		[DONE] Default templates
		[SKIP] Extra resolutions
		[SKIP] VCMI Quick Exchange
		[DONE] Bonus Icons
		[DONE] Spell Immunity Bonus Icons
		[DONE] Balance two way
		[DONE] Jebus Cross
	Loading mod data: 171 ms
	Resolving identifiers: 15 ms
	Handlers post-load finalization: 50 ms 
	All game content loaded in 514 ms
Port 3030 will be used
Listening for connections at port 3030
We got a new connection! :)
Established connection with VCMI 0.99 31c9d6e28d2f063c50f9bf4e435410d20337cee1 (client). UUID: 530bdfaf-ae83-4037-bf11-3db81e08fa39
Connection with client 1 established. UUID: 66e806d8-4a9f-41dc-8250-1aa729822ab4
Client 1 player: Player
system says: Player (pid  cid 1) joins the game
Preparing to start loaded game
Loading from SAVES/HERO BUY ERROR
Loading lib part of game...
	Reading header
	Reading options
	Reading handlers
Loaded (V)ERM interpreter
Loaded Lua interpreter
Something wrong during accepting: Operacja We/Wy została przerwana z powodu zakończenia wątku lub żądania aplikacji
	Reading gamestate
Loading server state
Game has been successfully loaded!
Thread handling connections ended
Connection 1 will handle 3 player: 0 1 255 
Saving to Saves/Autosave_4
Ordering clients to serialize...
Saving lib part of game...
	Saving header
	Saving options
	Saving handlers
	Saving gamestate
Saving server state
Game has been successfully saved!
Game has been saved as Saves/Autosave_4
system says: 1 (pid Player cid 1) left the game
Thread listening for Connection with VCMI 0.99 31c9d6e28d2f063c50f9bf4e435410d20337cee1 (server) (ID: 1 UUID: 530bdfaf-ae83-4037-bf11-3db81e08fa39) ended
Client requested shutdown, server will close itself...
