0 CBonusSystemNode::propagateBonus HeroBonus.cpp 809 0x7ffff7277db0 1 CBonusSystemNode::newRedDescendant HeroBonus.cpp 921 0x7ffff7278a2c 2 CBonusSystemNode::attachTo HeroBonus.cpp 735 0x7ffff727793b 3 CGameState::buildGlobalTeamPlayerTree CGameState.cpp 2718 0x7ffff736a200 4 CGameState::deserializationFix CGameState.cpp 2703 0x7ffff736a0dc 5 CGameState::serialize CGameState.h 392 0x7ffff72c70df 6 CISer::loadSerializableBySerializeCall Connection.h 1214 0x7ffff72c38a0 7 CISer::loadSerializable Connection.h 1221 0x7ffff72c28cb 8 CISer::LoadSerializable::invoke Connection.h 1068 0x7ffff72c0c90 9 CISer::load Connection.h 1189 0x7ffff72bf389 10 CISer::operator>> Connection.h 1144 0x7ffff72bdd91 11 CISer::loadPointerHlp Connection.h 1297 0x7ffff72bca5f 12 CISer::loadPointer Connection.h 1284 0x7ffff72bbd06 13 CISer::LoadPointer::invoke Connection.h 1050 0x7ffff72ba5dd 14 CISer::load Connection.h 1189 0x7ffff72b95bf 15 CISer::operator>> Connection.h 1144 0x7ffff72b84a1 16 CPrivilagedInfoCallback::loadCommonState IGameCallback.cpp 161 0x7ffff72b75d0 17 CClient::loadGame Client.cpp 283 0x7db888 18 startGame CMT.cpp 1134 0x916f5c 19 std::_Bind::__call(std::tuple<>&&, std::_Index_tuple<0ul, 1ul>) functional 1296 0x9d6f4c 20 std::_Bind::operator()<, void>() functional 1355 0x9ca678 21 std::_Function_handler>::_M_invoke(std::_Any_data const&) functional 2071 0x9bc7e5 22 std::function::operator()() const functional 2471 0x620d34 23 boost::detail::thread_data>::run() thread.hpp 117 0xa017f0 24 ?? 0x7ffff6013a4a 25 start_thread /usr/lib/debug/lib/x86_64-linux-gnu/libpthread-2.19.so 312 0x7ffff5df2182 26 clone /usr/lib/debug/lib/x86_64-linux-gnu/libc-2.19.so 111 0x7ffff329347d