Port 3030 will be used.
	 Initialization: 20
	 Data loading: 201
	Mod handler: 0
	 Mod filesystems: 138
Basic initialization: 359
Initialized logging system based on settings successfully.
		Bonus type handler: 25
		General text handler: 26
		Hero handler: 3
		Artifact handler: 0
		Creature handler: 1
		Town handler: 0
		Object handler: 1
		Object types information handler: 1
		Spell handler: 0
		Terrain view pattern handler: 16
	Initializing handlers: 73
	Initializing content handler: 126 ms
		[41a2789c] Original game files
		[2c8d50bc] VCMI essential files
		[62ce7519] In The Wake of Gods
		[7952de0a] High-res Menu
		[914ab13a] True type fonts
		[a3bdb941] Creature bonus icons
		[86df8906] Extra resolutions
		[e051da0f] Commanders
		[37094ab7] Stack Artifacts
		[f97d1e33] Stack Experience
	Parsing mod data: 1323 ms
		[DONE] Original game files
		[SKIP] VCMI essential files
		[SKIP] In The Wake of Gods
		[SKIP] High-res Menu
		[DONE] True type fonts
		[DONE] Creature bonus icons
		[DONE] Extra resolutions
		[DONE] Commanders
		[SKIP] Stack Artifacts
		[DONE] Stack Experience
	Loading mod data: 456ms
	Resolving identifiers: 56 ms
	Handlers post-load finalization: 33 ms
	All game content loaded in 1994 ms
		Template handler: 2029
Listening for connections at port 3030
We've accepted someone... 
Established connection with VCMI 0.98 (client)
Got connection!
Loading lib part of game...
	Reading header
	Reading options
	Reading handlers
	Reading gamestate
Connection 1 will handle 8 player: 0 1 2 3 4 5 6 255 
Saving to Saves/Autosave_1xzcvxcvzxcv
Ordering clients to serialize...
Saving lib part of game...
	Saving header
	Saving options
	Saving handlers
	Saving gamestate
