Port 3030 will be used.  Initialization: 21  Data loading: 185  Mod handler: 0  Mod filesystems: 180 Basic initialization: 387 Initialized logging system based on settings successfully.  Bonus type handler: 7  General text handler: 37  Hero handler: 6  Artifact handler: 0  Creature handler: 0  Town handler: 0  Object handler: 0  Object types information handler: 0  Spell handler: 0  Terrain view pattern handler: 3  Initializing handlers: 57  Initializing content handler: 292 ms  [b8541a55] Original game files  [a3bdb941] Creature bonus icons  [86df8906] Extra resolutions  [32ba739f] Horn of the Abyss  [d275088f] VCMI essential files  [63b659ed] In The Wake of Gods  [b42127ef] New artifacts  [c5504584] Balancing  [9cda4684] Cove town  [31db2c2b] New towns for map  [7952de0a] High-res Menu  [e051da0f] Commanders  [37094ab7] Stack Artifacts  [f97d1e33] Stack Experience  [ca3fcc95] WoG russian translation  Parsing mod data: 288 ms  [DONE] Original game files  [DONE] Creature bonus icons  [DONE] Extra resolutions  [SKIP] Horn of the Abyss  [DONE] VCMI essential files  [SKIP] In The Wake of Gods  [DONE] New artifacts  [DONE] Balancing  [DONE] Cove town  [SKIP] New towns for map  [SKIP] High-res Menu  [DONE] Commanders  [SKIP] Stack Artifacts  [DONE] Stack Experience  [DONE] WoG russian translation  Loading mod data: 566ms  Resolving identifiers: 90 ms  Handlers post-load finalization: 45 ms  All game content loaded in 1284 ms  Template handler: 1306 Listening for connections at port 3030 We've accepted someone... Established connection with VCMI 0.98 (client) Got connection! Loading lib part of game...  Reading header  Reading options  Reading handlers  Reading gamestate Connection 1 will handle 7 player: 0 1 2 3 4 5 255 Saving to Saves/Autosave_4 Ordering clients to serialize... Saving lib part of game...  Saving header  Saving options  Saving handlers  Saving gamestate Saving server state Game has been successfully saved! Game has been saved as Saves/Autosave_4 Saving to Saves/A1 Ordering clients to serialize... Saving lib part of game...  Saving header  Saving options  Saving handlers  Saving gamestate Saving server state Game has been successfully saved! Game has been saved as Saves/A1