0 CPathsInfo::getPath CGameState.cpp 2926 0x7ffff73ab551 1 CAdvMapInt::keyPressed CAdvmapInterface.cpp 1142 0x6e54e3 2 CGuiHandler::handleEvent CGuiHandler.cpp 218 0x671943 3 CGuiHandler::handleEvents CGuiHandler.cpp 183 0x6716d1 4 CPlayerInterface::update CPlayerInterface.cpp 1599 0x943493 5 CGuiHandler::__lambda4::operator() CGuiHandler.cpp 419 0x672aed 6 std::_Function_handler::_M_invoke(const std::_Any_data &, IUpdateable *) functional 2071 0x6739c9 7 std::function::operator()(IUpdateable*) const functional 2464 0x679b91 8 CPlayerInterface::runLocked(std::function) CPlayerInterface.cpp 1638 0x94373d 9 CGuiHandler::renderFrame CGuiHandler.cpp 434 0x672c27 10 mainLoop CMT.cpp 1197 0x9058c7 11 main CMT.cpp 485 0x900472