0x00007ff85fcc7cdd in BattleStackMoved::applyGs (this=this@entry=0x7ff85b295660, gs=gs@entry=0x264fb60) at /build/buildd/vcmi-0.96+git20141105.3769~ubuntu14.04.1/lib/NetPacksLib.cpp:1214 1214 /build/buildd/vcmi-0.96+git20141105.3769~ubuntu14.04.1/lib/NetPacksLib.cpp: No such file or directory. (gdb) bt #0 0x00007ff85fcc7cdd in BattleStackMoved::applyGs (this=this@entry=0x7ff85b295660, gs=gs@entry=0x264fb60) at /build/buildd/vcmi-0.96+git20141105.3769~ubuntu14.04.1/lib/NetPacksLib.cpp:1214 #1 0x00007ff85fc9ee8f in CApplyOnGS::applyOnGS (this=, gs=0x264fb60, pack=0x7ff85b295660) at /build/buildd/vcmi-0.96+git20141105.3769~ubuntu14.04.1/lib/CGameState.cpp:71 #2 0x00007ff85fc34b38 in CGameState::apply (this=0x264fb60, pack=0x7ff85b295660) at /build/buildd/vcmi-0.96+git20141105.3769~ubuntu14.04.1/lib/CGameState.cpp:2162 #3 0x000000000043ec3e in CGameHandler::handleSpellCasting (this=this@entry=0x7fff27b186f0, spellID=..., spellLvl=spellLvl@entry=2, destination=..., casterSide=casterSide@entry=0 '\000', casterColor=..., caster=caster@entry=0x0, secHero=0x0, usedSpellPower=usedSpellPower@entry=0, mode=mode@entry=ECastingMode::CREATURE_ACTIVE_CASTING, stack=stack@entry=0x7ff854007ff0, selectedStack=selectedStack@entry=-1) at /build/buildd/vcmi-0.96+git20141105.3769~ubuntu14.04.1/server/CGameHandler.cpp:4314 #4 0x0000000000452408 in CGameHandler::makeBattleAction (this=this@entry=0x7fff27b186f0, ba=...) at /build/buildd/vcmi-0.96+git20141105.3769~ubuntu14.04.1/server/CGameHandler.cpp:3770 #5 0x00000000004e822c in MakeAction::applyGh (this=0x7ff854005240, gh=0x7fff27b186f0) at /build/buildd/vcmi-0.96+git20141105.3769~ubuntu14.04.1/server/NetPacksServer.cpp:257 #6 0x000000000044875c in CGameHandler::handleConnection (this=0x7fff27b186f0, players=..., c=...) at /build/buildd/vcmi-0.96+git20141105.3769~ubuntu14.04.1/server/CGameHandler.cpp:896 #7 0x000000000047a7a7 in operator(), std::allocator >&, CConnection&, void> (__object=0x7fff27b186f0, this=0x2147a08) at /usr/include/c++/4.8/functional:601 #8 __call (__args=, this=0x2147a08) at /usr/include/c++/4.8/functional:1296 #9 operator()<, void> (this=0x2147a08) at /usr/include/c++/4.8/functional:1355 #10 boost::detail::thread_data, std::allocator >, CConnection&)> (CGameHandler*, std::set, std::allocator >, std::reference_wrapper)> >::run() (this=0x2147850) at /usr/include/boost/thread/detail/thread.hpp:117 #11 0x00007ff85f064a4a in ?? () from /usr/lib/x86_64-linux-gnu/libboost_thread.so.1.54.0 #12 0x00007ff85ee43182 in start_thread (arg=0x7ff85b296700) at pthread_create.c:312 #13 0x00007ff85e147fbd in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:111