~/D/w/v/v/b/D/v/C/MacOS (develop) $ ./vcmiserver --port 3030 Port 3030 will be used. Initialization: 22 Data loading: 219 Mod handler: 0 Mod filesystems: 118 Basic initialization: 360 Initialized logging system based on settings successfully. Bonus type handler: 4 General text handler: 14 Hero handler: 5 Artifact handler: 0 Creature handler: 0 Town handler: 0 Object handler: 0 Object types information handler: 0 Spell handler: 0 Terrain view pattern handler: 3 Template handler: 2 Initializing handlers: 31 Initializing content handler: 320 ms [1a268425] Original game files [ea3c8b99] VCMI essential files Parsing mod data: 64 ms [DONE] Original game files [SKIP] VCMI essential files Loading mod data: 332ms Resolving identifiers: 22 ms No templates found for 49:1 No templates found for 70:0 No templates found for 79:7 No templates found for 100:1 No templates found for 103:1 No templates found for 172:0 No templates found for 186:0 No templates found for 189:0 Handlers post-load finalization: 28 ms All game content loaded in 768 ms Listening for connections at port 3030 We've accepted someone... Established connection with VCMI 0.96b (client) Got connection! Gamestate created! Using random seed: 1412943508 Open map file: MAPS/ARROGANCE Map loaded! Our checksum for the map: 2873086985 Seed after init is 1086833603 (before was 1412943508) Gamestate initialized! Connection 1 will handle 5 player: 0 1 5 6 255 CPack serialized... this should not happen! Error: signal 11: 0 vcmiserver 0x000000010a7281a6 _Z17handleLinuxSignali + 38 1 libsystem_platform.dylib 0x00007fff924ec5aa _sigtramp + 26 2 ??? 0x00007fff556f58c8 0x0 + 140734626748616 3 vcmiserver 0x000000010a5397a6 _ZN12CGameHandler12sendAndApplyEP14CPackForClient + 214 4 vcmiserver 0x000000010a51fd0c _ZN12CGameHandler7newTurnEv + 7564 5 vcmiserver 0x000000010a5288c2 _ZN12CGameHandler3runEb + 10898 6 vcmiserver 0x000000010a72682a _ZN11CVCMIServer7newGameEv + 170 7 vcmiserver 0x000000010a7277d3 _ZN11CVCMIServer5startEv + 2691 8 vcmiserver 0x000000010a7286f0 main + 816 9 libdyld.dylib 0x00007fff89fb35fd start + 1