	 Initialization: 5
	 Data loading: 155
	Mod handler: 0
		 Directory fast battle animation does not contains VCMI mod
		 Directory secondary skills scrolling does not contains VCMI mod
		 Directory yona does not contains VCMI mod
	 Mod filesystems: 127
Basic initialization: 288
Initialized logging system based on settings successfully.
Port 3030 will be used.
		Bonus type handler: 7
		General text handler: 5
		Hero handler: 3
		Artifact handler: 0
		Creature handler: 0
		Town handler: 0
		Object handler: 5
		Def information handler: 121
		Spell handler: 4
		Terrain view pattern handler: 2
		Template handler: 0
	Initializing handlers: 147
	Initializing content handler: 42 ms
		[66fc1e03] Original game files
		[498d4511] Adventure AI trace
		[22f83df9] Centamonths
		[76fb52f3] Cove town
		[7639dafa] Dark elemental
		[545c04ad] Man at Arms
		[5891ed6d] Mountain Dwarf
		[2ae5cc3e] VCMI essential files
		[6fb21b09] In The Wake of Gods
		[881d395d] High-res Menu
		[6005566d] True type fonts
	Parsing mod data: 89 ms
		[SKIP] Original game files
		[SKIP] Adventure AI trace
Data in centamonthHunter is invalid!
At /graphics/animationTime
	 Error: Required entry idle is missing

Data in centamonthThrower is invalid!
At /graphics/animationTime
	 Error: Required entry idle is missing

		[FAIL] Centamonths
		[SKIP] Cove town
Data in darkElemental is invalid!
At /graphics/animationTime
	 Error: Required entry idle is missing

		[FAIL] Dark elemental
Data in manAtArms is invalid!
At /graphics/animationTime
	 Error: Required entry idle is missing

		[FAIL] Man at Arms
Data in mountainDwarf is invalid!
At /graphics/animationTime
	 Error: Required entry idle is missing

		[FAIL] Mountain Dwarf
		[SKIP] VCMI essential files
		[SKIP] In The Wake of Gods
		[DONE] High-res Menu
		[SKIP] True type fonts
	Loading mod data: 22ms
	Resolving identifiers: 41 ms
	Handlers post-load finalization: 7 ms
	All game content loaded in 201 ms
CVCMIServer created!
Listening for connections at port 3030
We've accepted someone... 
Established connection with VCMI 0.95 (client)
Got connection!
Loading lib part of game...
	Reading header
	Reading options
	Reading handlers
	Reading gamestate
Connection 1 will handle 9 player: 0 1 2 3 4 5 6 7 255 
read: An existing connection was forcibly closed by the remote host
Ended handling connection
Warning: an orphaned child!
Warning: an orphaned child!
Warning: an orphaned child!
Warning: an orphaned child!
Warning: an orphaned child!
Warning: an orphaned child!
Warning: an orphaned child!
Warning: an orphaned child!
Warning: an orphaned child!
Warning: an orphaned child!
Warning: an orphaned child!
Warning: an orphaned child!
Warning: an orphaned child!
Warning: an orphaned child!
Warning: an orphaned child!
Warning: an orphaned child!
Warning: an orphaned child!
Warning: an orphaned child!
write: An existing connection was forcibly closed by the remote host
