Initialization: 4 Data loading: 165 Mod handler: 0 Mod filesystems: 28 Basic initialization: 197 Initialized logging system based on settings successfully. Port 3030 will be used. Bonus type handler: 7 General text handler: 8 Hero handler: 3 Artifact handler: 0 Creature handler: 1 Town handler: 0 Object handler: 5 Def information handler: 138 Spell handler: 7 Terrain view pattern handler: 2 Template handler: 1 Initializing handlers: 172 Initializing content handler: 56 ms [dbc49830] Original game files [76bc7fad] Adventure AI trace [15d4f682] VCMI essential files Parsing mod data: 30 ms [DONE] Original game files [SKIP] Adventure AI trace [SKIP] VCMI essential files Loading mod data: 96ms Resolving identifiers: 17 ms Handlers post-load finalization: 8 ms All game content loaded in 207 ms CVCMIServer created! Listening for connections at port 3030 We've accepted someone... Established connection with VCMI 0.94e (client) Got connection! Gamestate created! Using random seed: 1392821325 Open map file: MAPS/ARROGANCE Hero: Valeska at 6 6 0 Hero: Cuthbert at 9 5 0 Request to patch map maps/arrogance Map loaded! Our checksum for the map: 2122505245 Initialization: Creating player entries in gs Picking grail position Picking random factions for players Randomizing objects Giving starting hero Setting up resources Starting bonuses Towns Object initialization Fog of war Checking objectives Seed after init is 855139008 (before was 1392821325) Gamestate initialized! Connection 1 will handle 5 player: 0 1 5 6 255 const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 2info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 3info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 4info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 7info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 2info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 3info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 4info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 7info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 2info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 3info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 4info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 7info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 2info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 3info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 4info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 7info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 2info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 3info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 4info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 7info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 2info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 3info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 4info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 7info! Saving to Saves/Newgame_Autosave_1 Ordering clients to serialize... Saving lib part of game... Saving header Saving options Saving handlers Saving gamestate Saving server state Game has been successfully saved! removing object id=320; address=38794432; name=Armor of the Damned const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 2info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 3info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 4info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 7info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 2info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 3info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 4info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 7info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 2info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 3info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 4info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 7info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 2info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 3info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 4info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 7info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 2info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 3info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 4info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 7info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 2info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 3info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 4info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 7info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 2info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 3info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 4info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 7info!