Initialization: 5 Data loading: 166 Mod handler: 0 Mod filesystems: 28 Basic initialization: 200 Initialized logging system based on settings successfully. Port 3030 will be used. Bonus type handler: 7 General text handler: 8 Hero handler: 3 Artifact handler: 1 Creature handler: 0 Town handler: 1 Object handler: 5 Def information handler: 138 Spell handler: 7 Terrain view pattern handler: 2 Template handler: 1 Initializing handlers: 173 Initializing content handler: 54 ms [dbc49830] Original game files [76bc7fad] Adventure AI trace [15d4f682] VCMI essential files Parsing mod data: 31 ms [DONE] Original game files [SKIP] Adventure AI trace [SKIP] VCMI essential files Loading mod data: 97ms Resolving identifiers: 17 ms Handlers post-load finalization: 7 ms All game content loaded in 206 ms CVCMIServer created! Listening for connections at port 3030 We've accepted someone... Established connection with VCMI 0.94e (client) Got connection! Gamestate created! Using random seed: 1392819417 Open map file: MAPS/ARROGANCE Hero: Valeska at 6 6 0 Hero: Tyris at 13 26 0 Request to patch map maps/arrogance Map loaded! Our checksum for the map: 2011068025 Initialization: Creating player entries in gs Picking grail position Picking random factions for players Randomizing objects Giving starting hero Setting up resources Starting bonuses Towns Object initialization Fog of war Checking objectives Seed after init is 505175533 (before was 1392819417) Gamestate initialized! Connection 1 will handle 5 player: 0 1 5 6 255 const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 2info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 3info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 4info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 7info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 2info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 3info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 4info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 7info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 2info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 3info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 4info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 7info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 2info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 3info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 4info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 7info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 2info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 3info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 4info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 7info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 2info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 3info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 4info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 7info! Saving to Saves/Newgame_Autosave_1 Ordering clients to serialize... Saving lib part of game... Saving header Saving options Saving handlers Saving gamestate Saving server state Game has been successfully saved! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 2info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 3info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 4info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 7info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 2info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 3info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 4info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 7info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 2info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 3info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 4info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 7info! Warning: an orphaned child! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 2info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 3info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 4info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 7info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 2info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 3info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 4info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 7info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 2info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 3info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 4info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 7info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 2info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 3info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 4info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 7info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 2info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 3info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 4info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 7info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 255info! Invalid stack at tile 10 8 0: subID=53; id=314 removing object id=314; address=36272864; name=!!!INVALID_STACK!!! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 2info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 3info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 4info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 7info! removing object id=305; address=36264632; name=Tome of Fire Magic const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 2info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 3info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 4info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 7info! read: Удаленный хост принудительно разорвал существующее подключение Ended handling connection Warning: an orphaned child! Warning: an orphaned child! Warning: an orphaned child! Warning: an orphaned child! Warning: an orphaned child! Warning: an orphaned child! Warning: an orphaned child! Warning: an orphaned child! Warning: an orphaned child! Warning: an orphaned child! write: Удаленный хост принудительно разорвал существующее подключение