Initialization: 4 Data loading: 175 Mod handler: 1 Mod filesystems: 28 Basic initialization: 208 Initialized logging system based on settings successfully. Port 3030 will be used. Bonus type handler: 21 General text handler: 8 Hero handler: 3 Artifact handler: 0 Creature handler: 1 Town handler: 0 Object handler: 5 Def information handler: 146 Spell handler: 7 Terrain view pattern handler: 2 Template handler: 1 Initializing handlers: 194 Initializing content handler: 53 ms [dbc49830] Original game files [76bc7fad] Adventure AI trace [15d4f682] VCMI essential files Parsing mod data: 33 ms [DONE] Original game files [SKIP] Adventure AI trace [SKIP] VCMI essential files Loading mod data: 105ms Resolving identifiers: 18 ms Handlers post-load finalization: 9 ms All game content loaded in 218 ms CVCMIServer created! Listening for connections at port 3030 We've accepted someone... Established connection with VCMI 0.94e (client) Got connection! Loading lib part of game... Reading header Reading options Reading handlers Reading gamestate Connection 1 will handle 3 player: 0 1 255 const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 2info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 3info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 4info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 5info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 6info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 7info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 2info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 3info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 4info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 5info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 6info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 7info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 2info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 3info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 4info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 5info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 6info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 7info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 2info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 3info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 4info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 5info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 6info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 7info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 2info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 3info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 4info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 5info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 6info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 7info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 2info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 3info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 4info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 5info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 6info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 7info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 2info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 3info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 4info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 5info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 6info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 7info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 2info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 3info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 4info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 5info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 6info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 7info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 2info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 3info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 4info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 5info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 6info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 7info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 2info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 3info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 4info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 5info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 6info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 7info! Saving to Saves/Autosave_1 Ordering clients to serialize... Saving lib part of game... Saving header Saving options Saving handlers Saving gamestate Saving server state Game has been successfully saved! We have been requested to close. read: End of file Ended handling connection Warning: an orphaned child! Warning: an orphaned child! Warning: an orphaned child! Warning: an orphaned child! Warning: an orphaned child! write: Программа на вашем хост-компьютере разорвала установленное подключение