Initialization: 0  Data loading: 50  Mod handler: 0  Mod filesystems: 30 Basic initialization: 80 Initialized logging system based on settings successfully. Port 3030 will be used.  Bonus type handler: 0  General text handler: 0  Hero handler: 0  Artifact handler: 0  Creature handler: 0  Town handler: 0  Object handler: 10  Def information handler: 20  Spell handler: 10  Initializing handlers: 40  Initializing content handler: 20 ms  Parsing original game data: 10 ms  VCMI essential files  In The Wake of Gods  Parsing mod data: 0 ms  Loading original game data: 120 ms  VCMI essential files  In The Wake of Gods  Loading mod data: 10ms  Resolving identifiers: 10 ms  All game content loaded in 170 ms Listening for connections at port 3030 We've accepted someone... Established connection with VCMI 0.93 (client) Got connection! Loading lib part of game...  Reading header  Reading options  Reading handlers  Reading gamestate Connection 1 will handle 3 player: 0 1 255  Making action of type 2  Making action of type 2  Making action of type 2  Making action of type 6 FIXME: battleGetFightingHero wrong argument!  Making action of type 6  Making action of type 6  Making action of type 6  Making action of type 2  Making action of type 7  Making action of type 7  Making action of type 6  Making action of type 6 FIXME: battleGetFightingHero wrong argument!  Making action of type 6 Unrecognized trigger effect type 3019  Making action of type 6  Making action of type 6  Making action of type 6  Making action of type 6  Making action of type 7 Warning: an orphaned child! const PlayerState* CGameInfoCallback::getPlayer(PlayerColor, bool) const: Cannot find player 2info! const PlayerState* CGameInfoCallback::getPlayer(PlayerColor, bool) const: Cannot find player 3info! const PlayerState* CGameInfoCallback::getPlayer(PlayerColor, bool) const: Cannot find player 4info! const PlayerState* CGameInfoCallback::getPlayer(PlayerColor, bool) const: Cannot find player 5info! const PlayerState* CGameInfoCallback::getPlayer(PlayerColor, bool) const: Cannot find player 6info! const PlayerState* CGameInfoCallback::getPlayer(PlayerColor, bool) const: Cannot find player 7info!  Making action of type 6  Making action of type 6  Making action of type 6  Making action of type 6  Making action of type 7 Unrecognized trigger effect type 3019  Making action of type 7  Making action of type 6  Making action of type 6  Making action of type 6  Making action of type 6 Unrecognized trigger effect type 3019 Warning: an orphaned child! const PlayerState* CGameInfoCallback::getPlayer(PlayerColor, bool) const: Cannot find player 2info! const PlayerState* CGameInfoCallback::getPlayer(PlayerColor, bool) const: Cannot find player 3info! const PlayerState* CGameInfoCallback::getPlayer(PlayerColor, bool) const: Cannot find player 4info! const PlayerState* CGameInfoCallback::getPlayer(PlayerColor, bool) const: Cannot find player 5info! const PlayerState* CGameInfoCallback::getPlayer(PlayerColor, bool) const: Cannot find player 6info! const PlayerState* CGameInfoCallback::getPlayer(PlayerColor, bool) const: Cannot find player 7info! const PlayerState* CGameInfoCallback::getPlayer(PlayerColor, bool) const: Cannot find player 2info! const PlayerState* CGameInfoCallback::getPlayer(PlayerColor, bool) const: Cannot find player 3info! const PlayerState* CGameInfoCallback::getPlayer(PlayerColor, bool) const: Cannot find player 4info! const PlayerState* CGameInfoCallback::getPlayer(PlayerColor, bool) const: Cannot find player 5info! const PlayerState* CGameInfoCallback::getPlayer(PlayerColor, bool) const: Cannot find player 6info! const PlayerState* CGameInfoCallback::getPlayer(PlayerColor, bool) const: Cannot find player 7info! const PlayerState* CGameInfoCallback::getPlayer(PlayerColor, bool) const: Cannot find player 2info! const PlayerState* CGameInfoCallback::getPlayer(PlayerColor, bool) const: Cannot find player 3info! const PlayerState* CGameInfoCallback::getPlayer(PlayerColor, bool) const: Cannot find player 4info! const PlayerState* CGameInfoCallback::getPlayer(PlayerColor, bool) const: Cannot find player 5info! const PlayerState* CGameInfoCallback::getPlayer(PlayerColor, bool) const: Cannot find player 6info! const PlayerState* CGameInfoCallback::getPlayer(PlayerColor, bool) const: Cannot find player 7info! Saving to Saves/Autosave_1 Ordering clients to serialize... Saving lib part of game...  Saving header  Saving options  Saving handlers  Saving gamestate Saving server state Game has been successfully saved! const PlayerState* CGameInfoCallback::getPlayer(PlayerColor, bool) const: Cannot find player 2info! const PlayerState* CGameInfoCallback::getPlayer(PlayerColor, bool) const: Cannot find player 3info! const PlayerState* CGameInfoCallback::getPlayer(PlayerColor, bool) const: Cannot find player 4info! const PlayerState* CGameInfoCallback::getPlayer(PlayerColor, bool) const: Cannot find player 5info! const PlayerState* CGameInfoCallback::getPlayer(PlayerColor, bool) const: Cannot find player 6info! const PlayerState* CGameInfoCallback::getPlayer(PlayerColor, bool) const: Cannot find player 7info!  Making action of type 6 FIXME: battleGetFightingHero wrong argument! FIXME: battleGetFightingHero wrong argument!  Making action of type 6  Making action of type 2  Making action of type 10  Making action of type 7  Making action of type 7  Making action of type 2  Making action of type 8  Making action of type 2  Making action of type 7  Making action of type 2  Making action of type 12  Making action of type 2  Making action of type 6  Making action of type 7  Making action of type 7  Making action of type 7  Making action of type 6 Warning: an orphaned child! const PlayerState* CGameInfoCallback::getPlayer(PlayerColor, bool) const: Cannot find player 2info! const PlayerState* CGameInfoCallback::getPlayer(PlayerColor, bool) const: Cannot find player 3info! const PlayerState* CGameInfoCallback::getPlayer(PlayerColor, bool) const: Cannot find player 4info! const PlayerState* CGameInfoCallback::getPlayer(PlayerColor, bool) const: Cannot find player 5info! const PlayerState* CGameInfoCallback::getPlayer(PlayerColor, bool) const: Cannot find player 6info! const PlayerState* CGameInfoCallback::getPlayer(PlayerColor, bool) const: Cannot find player 7info! Saving to Saves/Autosave_2 Ordering clients to serialize... Saving lib part of game...  Saving header  Saving options  Saving handlers  Saving gamestate Saving server state Game has been successfully saved! read: Connection reset by peer Ended handling connection Warning: an orphaned child! Warning: an orphaned child! Warning: an orphaned child! Warning: an orphaned child! Warning: an orphaned child! write: Broken pipe