arch_budulay:~ budulay_arch:$ vcmiclient Starting... Creating console and logfile: 0 0 Data loading: 100 Mod handler: 0 Mod In The Wake of Gods enabled Mod VCMI essential files enabled Mod filesystems: 40 Basic initialization: 140 Loading settings: 140 VCMI 0.9 (client) Note: SDL suggests to use 32 bpp instead of24 bpp New screen flags: 0 Initializing screen: 80 Initializing video: 0 Initializing minors: 0 Initializing sound: 10 Initializing screen and sound handling: 10 [smk @ 0x1de8ac0] max_analyze_duration 5000000 reached at 5066160 General text handler: 10 Hero handler: 20 Artifact handler: 10 Creature handler: 50 Added faction: castle Added faction: conflux Added faction: dungeon Added faction: fortress Added faction: inferno Added faction: necropolis Added faction: neutral Added faction: rampart Added faction: stronghold Added faction: tower Town handler: 30 Object handler: 10 Def information handler: 40 Spell handler: 0 Initializing VCMI_Lib: 170 Screen handler: 0 Loading and transforming heroes' flags: 210 Main graphics: 300 Initializing game graphics: 0 Message handler: 0 Initialization of VCMI (together): 850 ALSA lib pcm.c:7339:(snd_pcm_recover) underrun occurred ALSA lib pcm.c:7339:(snd_pcm_recover) underrun occurred vcmiclient: /home/budulay_arch/AUR/vcmi-svn/src/vcmi/client/UIFramework/Fonts.cpp:187: virtual void CBitmapFont::renderText(SDL_Surface*, const string&, const SDL_Color&, const Point&) const: Assertion `data[0] != '{'' failed. Aborted (core dumped)