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| Viewing Issues (451 - 500 / 725) [ Print Reports ] [ CSV Export ] [ Excel Export ] [ First Prev ... 5 6 7 8 9 10 11 12 13 14 15 Next Last ] | ||||||||||
| P | ID | # | ![]() |
Category | Severity | Status | Updated![]() | Summary | ||
![]() | 0000824 | 1 | [VCMI] GUI - Adventure Map | crash | new | 2011-10-29 | One-time crash at interface initialization | |||
![]() | 0000510 | 1 | [VCMI] Mechanics - Battles | feature | assigned (Tow dragon) | 2011-10-28 | There is no drawbridge during town siege. | |||
![]() | 0000487 | 10 | 3 | [VCMI] Mechanics - Adventure Map | crash | resolved (Warmonger) | 2011-10-19 | Seer's Hut shows as visited after Load + Seer name fail + Crash after visiting the Hut (only after Load) | ||
![]() | 0000747 | 1 | [VCMI] Mechanics - Objects | feature | assigned (Warmonger) | 2011-10-16 | Creature Banks - In H3, the upgraded stack was in the bottom-left corner of the screen, in VCMI it's placed center-right | |||
![]() | 0000746 | 1 | 1 | [VCMI] GUI - Battles | minor | resolved (yupsi) | 2011-10-16 | Creature Banks with 2-hex defenders : The 2 stacks on the left side are placed 1 hex too much to the left | ||
![]() | 0000427 | 8 | 2 | [VCMI] Mechanics - Objects | feature | resolved (yupsi) | 2011-10-16 | Quest Guards / Seer's Hut - messages are not implemented | ||
![]() | 0000808 | 11 | 2 | [VCMI] GUI - Battles | crash | resolved (Ivan) | 2011-10-08 | unable to upgrade units | ||
![]() | 0000204 | 2 | [VCMI] GUI - Adventure Map | feature | resolved (yupsi) | 2011-10-05 | Buttons active though no hero has movepoints | |||
![]() | 0000123 | 5 | [VCMI] Mechanics - Battles | minor | assigned (Warmonger) | 2011-09-28 | Resurrection spell in battle doesn't work yet (UPDATE: since 0.8 it works, but not correctly). | |||
![]() | 0000388 | 1 | 1 | [VCMI] GUI - Battles | trivial | resolved (ubuntux) | 2011-09-25 | Row of pixels missing from the frame of the battle screen in x768 resolutions and above | ||
![]() | 0000813 | 2 | 1 | [VCMI] GUI - Battles | minor | resolved (ubuntux) | 2011-09-25 | Battle window is not centered anymore (also causing stack queue to go out of the client interface in higher resolutions) | ||
![]() | 0000773 | 2 | [VCMI] GUI - Battles | crash | resolved (yupsi) | 2011-09-25 | You can open spellbook during enemy turn but this will crash game | |||
![]() | 0000162 | 2 | [VCMI] Mechanics - Adventure Map | feature | resolved (yupsi) | 2011-09-25 | GUI adventure map - sleep button does not work | |||
![]() | 0000601 | 1 | [VCMI] GUI - Adventure Map | minor | resolved (yupsi) | 2011-09-25 | no request if hero(or heroes) has enough mp left for move when end-turning | |||
![]() | 0000801 | 4 | 1 | [VCMI] Mechanics - Battles | minor | resolved (Tow) | 2011-09-24 | terrain handling is broken | ||
![]() | 0000812 | 1 | 1 | [VCMI] GUI - PreGame | text | resolved (Tow) | 2011-09-24 | Console message after choosing a custom resolution always indicates 800x600 | ||
![]() | 0000108 | 3 | [VCMI] GUI - Other | minor | resolved (Ivan) | 2011-09-23 | Build A New Ship screen issues: | |||
![]() | 0000810 | 2 | [VCMI] GUI - Adventure Map | minor | resolved (Ivan) | 2011-09-23 | In kingdom overview, scrolling hero backpack repaints its entire panel in a visible way | |||
![]() | 0000809 | 8 | [VCMI] Other | trivial | resolved (ubuntux) | 2011-09-23 | zvs folder misplaced | |||
![]() | 0000798 | 1 | 1 | [VCMI] GUI - Town screen | minor | resolved (Ivan) | 2011-09-23 | R-click on town dwelling: the Cost Per Troop resources are not well aligned for high level creatures + other minor discrepancies | ||
![]() | 0000819 | 3 | 1 | [VCMI] GUI - Hero screen / Exchange window | trivial | resolved (Tow) | 2011-09-22 | ESC does not close the Hero screen | ||
![]() | 0000093 | 2 | [VCMI] GUI - Battles | tweak | new | 2011-09-20 | Wrong Bloodlust animation | |||
![]() | 0000817 | [VCMI] GUI - Adventure Map | feature | assigned (Warmonger) | 2011-09-20 | Artifacts and Spell Scrolls should disappear from the Adventure Map after the related message window closes, not before | ||||
![]() | 0000814 | [VCMI] Sound, music, videos | feature | assigned (Warmonger) | 2011-09-20 | Except for resources, all removable map objects are missing the pickup sound | ||||
![]() | 0000816 | [VCMI] GUI - Adventure Map | feature | new | 2011-09-20 | All removable map objects should have a fade out effect when picked | ||||
![]() | 0000045 | 2 | [VCMI] GUI - Battles | tweak | feedback (Tow dragon) | 2011-09-18 | Morale (Mirth) animation shown on wrong place (0.72#10) | |||
![]() | 0000807 | 2 | [VCMI] Mechanics - Adventure Map | minor | resolved (ori.bar) | 2011-09-17 | Game feezes when passing by unflagged garrision (also, can't swap creatures in garrison) | |||
![]() | 0000787 | 4 | [VCMI] AI - Battles | feature | acknowledged | 2011-09-06 | AI hero doesn't use tactics | |||
![]() | 0000729 | 2 | 1 | [VCMI] GUI - Other | crash | resolved (Tow) | 2011-09-06 | 0.84b - Have been getting "Player is not allowed to perform this action!" errors for various actions on adv map and town screen. | ||
![]() | 0000806 | 2 | [VCMI] GUI - Battles | major | resolved (Warmonger) | 2011-09-06 | VCMI hangs after using buff\debuff spells | |||
![]() | 0000792 | 3 | 1 | [VCMI] Mechanics - Battles | tweak | resolved (Warmonger) | 2011-09-05 | Cerberi's 3-headed attack should only hit up to 3 creatures "in front" of it (not any creatures around) | ||
![]() | 0000600 | 1 | [VCMI] Mechanics - Adventure Map | minor | resolved (ori.bar) | 2011-09-05 | wrong FoW-on-minimap is shown in MP-game for blue, etc human players, after red has passed turn | |||
![]() | 0000803 | 2 | [VCMI] Mechanics - Battles | minor | resolved (ori.bar) | 2011-09-05 | Necromancy fails if all skeletons died in battle | |||
![]() | 0000804 | 2 | [VCMI] Mechanics - Battles | minor | resolved (Warmonger) | 2011-09-05 | Vampire lords don't regain hitpoints by damaging living creatures | |||
![]() | 0000037 | 2 | 1 | [VCMI] GUI - Battles | minor | assigned (ori.bar) | 2011-09-04 | Stack amount boxes can overlap (0.7#71) | ||
![]() | 0000069 | [VCMI] GUI - Battles | trivial | assigned (ori.bar) | 2011-09-02 | The yellow & blue (when hover) glow animations for creatures in battle should not fade out completely. | ||||
![]() | 0000791 | 1 | 3 | [VCMI] Mechanics - Battles | crash | resolved (Tow) | 2011-09-01 | Crash during Rogues' move (potentially related to the change of diagonal while moving down on the vertical) | ||
![]() | 0000795 | 1 | 6 | [VCMI] Mechanics - Other | crash | resolved (Tow) | 2011-09-01 | Event crash (new since 0.85b/c) | ||
![]() | 0000789 | 1 | [VCMI] Mechanics - Battles | minor | resolved (Tow) | 2011-09-01 | Artillery skill does not give control of the turrets | |||
![]() | 0000743 | 1 | [VCMI] Mechanics - Objects | trivial | resolved (Warmonger) | 2011-09-01 | If we attack a Creature Bank with full army AND we lose at least 1 stack in battle, at the end we get also the 'deserted' msg | |||
![]() | 0000796 | 1 | 3 | [VCMI] Mechanics - Battles | minor | resolved (Tow) | 2011-09-01 | Attacker creature ability used by the retaliating creature as well (new since 0.85b/c) + summon boat message in battle log | ||
![]() | 0000707 | 1 | 1 | [VCMI] GUI - Hero screen / Exchange window | minor | resolved (Tow) | 2011-08-31 | Swapping morale/luck artifacts in hero slots grants the bonus only after we dropped the previous artifact in backpack | ||
![]() | 0000758 | 2 | [VCMI] GUI - Battles | minor | resolved (Ivan) | 2011-08-31 | Infernal Troglodyte is painted strange color in Stack Queue | |||
![]() | 0000757 | 1 | [VCMI] GUI - Battles | tweak | resolved (Ivan) | 2011-08-31 | Combat Options window is not centered in high resolutions | |||
![]() | 0000555 | 1 | [VCMI] Sound, music, videos | minor | resolved (Ivan) | 2011-08-29 | Music Volume gets reset to minimum whenever we start a new game, after we just opened the application (+ saved sound settings) | |||
![]() | 0000771 | 4 | [VCMI] GUI - Adventure Map | minor | resolved (Tow) | 2011-08-27 | Hero path is not refreshed on new turn | |||
![]() | 0000731 | 2 | [VCMI] Mechanics - Battles | tweak | resolved (Tow) | 2011-08-25 | Hero can't retreat during tactics mode | |||
![]() | 0000768 | 1 | [VCMI] GUI - Adventure Map | minor | resolved (Tow) | 2011-08-25 | Invisible spawning monsters are still here | |||
![]() | 0000782 | 14 | 7 | [VCMI] Other | crash | resolved (Tow) | 2011-08-25 | crash after finishing battle at castle | ||
![]() | 0000772 | 1 | [VCMI] GUI - PreGame | tweak | resolved (Tow) | 2011-08-25 | Arrows for selecting starting town appear even when town is fixed | |||
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