| Anonymous | Login | Signup for a new account | 2013-05-18 07:48 CEST | ![]() |
| Main | My View | View Issues | Change Log | Roadmap |
Search
|
[ Advanced Filters ] |
|
|||||
| Viewing Issues (401 - 450 / 725) [ Print Reports ] [ CSV Export ] [ Excel Export ] [ First Prev ... 4 5 6 7 8 9 10 11 12 13 14 ... Next Last ] | ||||||||||
| P | ID | # | ![]() |
Category | Severity | Status | Updated![]() | Summary | ||
![]() | 0000877 | 1 | [VCMI] AI - Adventure Map | major | resolved (Tow) | 2012-02-26 | AI will attack a hero it cannot win against, if the hero is at entry of object | |||
![]() | 0000873 | 3 | [VCMI] GUI - Adventure Map | trivial | resolved (Tow) | 2012-02-26 | missing cursor for "visit creature map object" | |||
![]() | 0000874 | [VCMI] Mechanics - Other | minor | assigned (Ivan) | 2012-02-26 | Bug with SecondarySkill Bonus from campaign map | ||||
![]() | 0000870 | 3 | [VCMI] Mechanics - Battles | crash | resolved (Tow) | 2012-02-22 | Crash on attacking castle with enemy hero | |||
![]() | 0000871 | 1 | 1 | [VCMI] GUI - Battles | tweak | resolved (Tow) | 2012-02-22 | Sometimes you can try to attack dead stack | ||
![]() | 0000769 | 2 | [VCMI] Mechanics - Battles | major | resolved (Ivan) | 2012-02-22 | Obstacles block incorrect tiles | |||
![]() | 0000865 | 1 | 1 | [VCMI] GUI - Hero screen / Exchange window | major | resolved (Ivan) | 2012-02-21 | Incorrect offset for exchange window components | ||
![]() | 0000793 | 1 | 1 | [VCMI] GUI - Hero screen / Exchange window | trivial | resolved (Ivan) | 2012-02-21 | The subtitle bar overlaps the yellow frame of the Check button in the Hero Exchange screen | ||
![]() | 0000848 | 4 | [VCMI] Mechanics - Adventure Map | crash | resolved (Tow) | 2012-02-21 | Chance to crash on new month (probably on double-growth month) | |||
![]() | 0000863 | 1 | [VCMI] GUI - Adventure Map | tweak | resolved (Tow) | 2012-02-20 | Movement of ally heroes (or at least AI) does not updates minimap | |||
![]() | 0000486 | 1 | 1 | [VCMI] GUI - Adventure Map | trivial | resolved (Tow) | 2012-02-20 | Hole not corresponding to terrain | ||
![]() | 0000861 | 1 | [VCMI] Mechanics - Adventure Map | major | resolved (Warmonger) | 2012-02-20 | Tavern or imprisoned heroes have very high amount of mana | |||
![]() | 0000855 | 4 | [VCMI] Mechanics - Other | minor | resolved (Warmonger) | 2012-02-20 | Negative amount of gold | |||
![]() | 0000837 | 2 | [VCMI] Mechanics - Battles | minor | resolved (Warmonger) | 2012-02-20 | Basilics - petrification triggered only after enemy retaliation | |||
![]() | 0000843 | 1 | 1 | [VCMI] GUI - Battles | trivial | resolved (Warmonger) | 2012-02-20 | Number of creatures is not correct | ||
![]() | 0000422 | 1 | [VCMI] Sound, music, videos | trivial | resolved (Tow) | 2012-02-19 | The second message we get after discovering the Grail is duping the tune which started together with the first message | |||
![]() | 0000752 | 1 | [VCMI] Mechanics - Battles | crash | resolved (Tow) | 2012-02-19 | Crash when last stack in a bank is killed with spell | |||
![]() | 0000749 | 3 | 1 | [VCMI] GUI - Battles | crash | resolved (Tow) | 2012-02-19 | Game crashed when someone died from Magic Arrow | ||
![]() | 0000498 | 1 | 1 | [VCMI] GUI - Adventure Map | minor | resolved (Tow) | 2012-02-19 | Minimap is common for both players in Hotseat mode | ||
![]() | 0000415 | 1 | [VCMI] GUI - Other | minor | resolved (Tow) | 2012-02-19 | In HotSeat, after we board a boat (and the next days if we sail in the area), a ghost image of the purchased boat remains | |||
![]() | 0000408 | 3 | 11 | [VCMI] GUI - Adventure Map | minor | resolved (Tow) | 2012-02-19 | Interface glitches in HotSeat mode (they seem to appear after the first battle between the two players) | ||
![]() | 0000869 | 1 | [VCMI] GUI - Battles | crash | resolved (Tow) | 2012-02-18 | Rising Demons with Pitlord causes animation deadlock | |||
![]() | 0000864 | 2 | [VCMI] Mechanics - Battles | minor | resolved (Warmonger) | 2012-02-18 | Creatures can cast spells on themselves | |||
![]() | 0000491 | 2 | 1 | [VCMI] Mechanics - Adventure Map | crash | resolved (Tow) | 2012-02-18 | Spacebar makes hero path disappear | ||
![]() | 0000834 | 3 | 1 | [VCMI] Mechanics - Objects | crash | resolved (Tow) | 2012-02-18 | VCMI 0.86c crashes when using space bar | ||
![]() | 0000845 | 3 | 1 | [VCMI] GUI - Adventure Map | crash | resolved (Tow) | 2012-02-18 | Game crash on the adventure map after hero movement | ||
![]() | 0000868 | [VCMI] GUI - Battles | minor | assigned (Tow dragon) | 2012-02-18 | Wrong battlefield in naval combat | ||||
![]() | 0000850 | 3 | [VCMI] Mechanics - Other | tweak | resolved (Tow) | 2012-02-17 | You can't sell misc artifact from starting bonus | |||
![]() | 0000852 | 1 | [VCMI] Other | crash | resolved (Tow) | 2012-02-16 | Sending message via OS console results in crash on server | |||
![]() | 0000225 | 7 | 2 | [VCMI] AI - Battles | major | resolved (Tow) | 2012-02-16 | AI does not re-assess its attack each round, staying locked on the initial target, so if we block the access AI stops advancing | ||
![]() | 0000857 | 1 | 1 | [VCMI] AI - Adventure Map | crash | resolved (Tow) | 2012-02-16 | Crash when AI attacks player two times in a row | ||
![]() | 0000858 | 1 | 1 | [VCMI] AI - Adventure Map | major | resolved (Tow) | 2012-02-16 | Game hangs during turn of 2nd AI player | ||
![]() | 0000854 | 1 | [VCMI] Mechanics - Adventure Map | major | new | 2012-02-08 | Crash on exit, double free or corruption r2527 | |||
![]() | 0000849 | 1 | [VCMI] Mechanics - Other | minor | resolved (Warmonger) | 2012-01-28 | You can sell artifacts for 0 rare resources | |||
![]() | 0000851 | 3 | [VCMI] GUI - Battles | minor | resolved (Warmonger) | 2012-01-26 | Sometimes [neutral] enemy creatures may act twice (Invisible morale?) | |||
![]() | 0000472 | 4 | [VCMI] GUI - Hero screen / Exchange window | minor | feedback (OnionKnight) | 2012-01-14 | Misc Combo artifacts can't be moved from one Misc slot to another (if occupied by one of its padlocks) | |||
![]() | 0000829 | 9 | [VCMI] Sound, music, videos | feature | resolved (Ivan) | 2012-01-12 | New game version does not reset sound settings | |||
![]() | 0000505 | 1 | 1 | [VCMI] GUI - PreGame | minor | resolved (Ivan) | 2012-01-11 | The OK button in the HotSeat Enter Player Name screen should be hachured and not accessible until we name a 2nd player | ||
![]() | 0000846 | 2 | 1 | [VCMI] Other | block | resolved (beegee) | 2011-12-23 | Compile issues after branch merge | ||
![]() | 0000838 | 2 | 3 | [VCMI] Mechanics - Adventure Map | crash | resolved (Warmonger) | 2011-12-15 | Putting a hero to sleep on high resolutions crashes the game | ||
![]() | 0000844 | [VCMI] GUI - Battles | feature | assigned (Tow dragon) | 2011-12-09 | Smooth moves | ||||
![]() | 0000841 | 1 | 1 | [VCMI] GUI - Adventure Map | minor | resolved (Ivan) | 2011-11-27 | Graphic issues in the lower left corner (resource bar) on high resolutions since 0.86c | ||
![]() | 0000839 | 2 | 2 | [VCMI] GUI - Adventure Map | trivial | assigned (yupsi) | 2011-11-27 | The blocked frame of the Move button in high resolutions is not correct | ||
![]() | 0000830 | 1 | 1 | [VCMI] Mechanics - Battles | minor | resolved (Warmonger) | 2011-11-08 | Wrong Hydra attack: only three targets and can reach enemies which are not adjacent | ||
![]() | 0000745 | 1 | [VCMI] Mechanics - Battles | minor | resolved (Warmonger) | 2011-11-08 | We cannot block 2-hex shooters from behind (e.g.: Medusas) | |||
![]() | 0000833 | 1 | 1 | [VCMI] Mechanics - Battles | major | resolved (Warmonger) | 2011-11-06 | Can't attack enemy if it stops over the corpse of a friendly creature (could also be related to spell casting before) | ||
![]() | 0000835 | 3 | 1 | [VCMI] GUI - Town screen | minor | resolved (Ivan) | 2011-11-01 | Incorrect layer order (L1 Guild behind Moat at Castle) | ||
![]() | 0000362 | 3 | 1 | [VCMI] GUI - Town screen | trivial | resolved (Ivan) | 2011-11-01 | Horde building description is not updated after the dwelling upgrade (instead, it's updated when we build it) | ||
![]() | 0000836 | 2 | 1 | [VCMI] GUI - Town screen | trivial | resolved (Ivan) | 2011-11-01 | Top of L5 Mage Guild at Dungeon showing up in Mana Vortex before Mage Guild upgrade | ||
![]() | 0000832 | 4 | [VCMI] Mechanics - Battles | minor | resolved (Warmonger) | 2011-10-29 | War Machines should be treated as non-living in terms of spell immunities | |||
| [ First Prev ... 4 5 6 7 8 9 10 11 12 13 14 ... Next Last ] | ||||||||||
| new | feedback | acknowledged | confirmed | assigned | resolved | closed |
| Copyright © 2000 - 2012 MantisBT Group |