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IDProjectCategoryView StatusDate SubmittedLast Update
0000838VCMIMechanics - Adventure Mappublic2011-11-27 13:052014-05-30 17:40
ReporterZamolxis 
Assigned ToWarmonger 
PrioritynormalSeveritycrashReproducibilityalways
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version0.86d 
Target Version0.87Fixed in Version0.87 
Summary0000838: Putting a hero to sleep on high resolutions crashes the game
DescriptionThe bug is there since 0.86c (I guess since the implementation of the functionality). The fact that it happens only on high resolutions (tried on 1024x & 1920x so far) makes me think it's related actually to the animation of the Sleep/Wake button.

Reproducible on any map for me, but I'm attaching screenshot & logs just in case.
TagsNo tags attached.
Attached Filesjpg file icon 2011-11-27_SleepCrash.jpg [^] (113,556 bytes) 2011-11-27 13:05


7z file icon 2011-11-27_SleepCrashLogs.7z [^] (122,022 bytes) 2011-11-27 13:06
? file icon IAM011L.def [^] (9,956 bytes) 2011-11-27 13:38

- Relationships

-  Notes
(0002136)
Ivan (developer)
2011-11-27 13:42

Probably just a missing image - it was posted somewhere on forums but not included in this release. (uploaded it here, put it into /Sprites directory)
(0002151)
Warmonger (administrator)
2011-12-15 15:03

Ivan was right.

Should be already fixed in 0.87.

- Issue History
Date Modified Username Field Change
2011-11-27 13:05 Zamolxis New Issue
2011-11-27 13:05 Zamolxis File Added: 2011-11-27_SleepCrash.jpg
2011-11-27 13:06 Zamolxis File Added: 2011-11-27_SleepCrashLogs.7z
2011-11-27 13:38 Ivan File Added: IAM011L.def
2011-11-27 13:42 Ivan Note Added: 0002136
2011-12-15 15:02 Warmonger Status new => assigned
2011-12-15 15:02 Warmonger Assigned To => Warmonger
2011-12-15 15:03 Warmonger Note Added: 0002151
2011-12-15 15:03 Warmonger Status assigned => resolved
2011-12-15 15:03 Warmonger Fixed in Version => 0.87
2011-12-15 15:03 Warmonger Resolution open => fixed
2014-05-30 17:40 beegee Status resolved => closed

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