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IDProjectCategoryView StatusDate SubmittedLast Update
0000373VCMIGUI - PreGamepublic2010-02-19 18:202010-07-14 09:48
Reporteramvmichael 
Assigned ToTow 
PrioritynormalSeveritycrashReproducibilityalways
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version0.75c 
Target VersionFixed in Version0.8 
Summary0000373: click on single player and crash
Descriptionit's probably because of tons of maps when i didn't add them it worked perfectly
Additional Informationerr it happens also in 0.75d tho file is from c just saying.
screen
http://i47.tinypic.com/28v841w.png [^]
TagsNo tags attached.
Attached Files? file icon VCMI_client.exe_crashinfo.dmp [^] (1,095,543 bytes) 2010-02-19 18:20

- Relationships

-  Notes
(0000686)
amvmichael (reporter)
2010-02-19 19:49
edited on: 2010-02-20 00:36

whoops sorry about category thing :P

update:
after changing attributes (i had few maps read only a new kind of error occured! but dmp size look the same should i submit it? also this time it shows up a bit different hit single player instant crash without those jerky graphics.

update:meh attributes doesn't seem to be the case tho still it's weird that it got changed as bit.
will add now from 0.75d as second link
it says it's duplicate tho :p
http://www.megaupload.com/?d=TMGIF5M4 [^]

(0000687)
Zamolxis (viewer)
2010-02-20 01:33

The devs may be able to figure out the reason based on the .dmp files. But without looking at that, you could already try to find if the cause is related to the maps you added to the game folder:
- How many there are? Does the bug reoccur if you leave in there only, let's say, less than 100 maps?
- Do you have other files in the folder than the normal .h3m? (I doubt it would be this one, but who knows?)
- Do you have in the folder maps with "funny character" names, which may confuse the application, in case it's looking for English-compatible map names?
(0000688)
amvmichael (reporter)
2010-02-20 12:20
edited on: 2010-02-20 12:56

-there are 2322 maps tho when i last time used them it worked but that was err in 0.6 version something lol

-i already tried removing folder that i had there no change
-yeah i have funny characters but i doesn't seem to be the case after moving few to different folder theoretically it should crash a little later but duplicate file of crash is created so like i don't think that's it but just for checking i can add one

ok after removing some of them it works even those with weird characters
will be adding some maps until crash occurs again : d

ok crash on 397 maps will be removing one by one

update:weird.
seems like it isn't issue with number of maps rather some specific map probably is causing it.
update;i just thought i found it..but it seems that's not issue with maps my guess is it's issue with warnings.

(0000689)
Tow (developer)
2010-02-26 11:03

You must have a map that VCMI is unable to parse. Number of maps shouldn't be issue.
Crashdump doesn't say anything, to fix the issue I need that map.

Please try to find problematic map (binary search will be definetely faster then removing one by one) and upload it here.
(0000691)
amvmichael (reporter)
2010-02-26 14:52
edited on: 2010-02-26 14:57

yeah but the thing is i thought i found it but it stopped crashing but i will try. :P
other option i can add all of non-wog maps i have to megaupload or somewhere

(the case may be that it is not always skipping the non-working map)

(0000692)
Tow (developer)
2010-02-26 14:57

> other option i can add all of non-wog maps i have to megaupload or somewhere

Fine for me. I just need to reproduce the issue :)
(0000693)
amvmichael (reporter)
2010-02-26 15:00
edited on: 2010-02-26 17:58

Okay will try first method in meanwhile i have crappy upload speed xd

also will contain wog maps i forgot it's just too many of them xd

yep.
it started occurring again i was throwing in like 12 maps but when it occurred i clicked to undo move ,and it occurred again even thought it wasn't crashing earlier i guess i have to up them all..

here comes nothing :P
it's a little messy tho D:
all in maps folder were pretty much tested (i mean in vcmi crashing theme:P) tho i remember having crash somewhere at letter d now it's F ;)
http://www.megaupload.com/?d=5SZCB5UA [^]

also here's some crash info drom old log maker
Starting...
Creating console and logfile: 0
Loading settings: 15
VCMI 0.75d (client)
New screen flags: 0
    Initializing screen: 110
    Initializing video: 0
    Initializing minors: 0
    Loading default system settings: 0
    Initializing sound: 312
Initializing screen and sound handling: 312
Loading .lod files: 110
    General text handler: 78
    Hero handler: 63
    Artifact handler: 0
    Creature handler: 62
    Town handler: 32
    Object handler: 15
    Def information handler: 188
    Building handler: 47
    Spell handler: 47
Initializing VCMI_Lib: 672
Screen handler: 0
Loading and transforming heroes' flags: 266
    Main graphics: 797
Initializing game graphics: 0
Message handler: 16
Initialization of VCMI (together): 7719
        Warning: corrupted map file: ./Maps/72722.h3m
        Warning: corrupted map file: ./Maps/Atlantia Neo.h3m
        Warning: corrupted map file: ./Maps/Battle_of_the_Druids.h3m
        Warning: corrupted map file: ./Maps/Darkness Descends.h3m
        Warning: corrupted map file: ./Maps/Dragon's Revenge.h3m
Disaster happened.
Reason: 0xc0000005 - EXCEPTION_ACCESS_VIOLATION at 001b:004A8E35
Attempt to read from 0x00000008
Thread ID: 1444 [5188]
Crash info will be put in VCMI_client.exe_crashinfo.dmp

(0000712)
Tow (developer)
2010-03-01 18:26

Fixed in r1522.
There were several crashing maps. Mostly corrupted files, none of them opened in my H3 map editor. VCMI has been fixed to properly omit such maps and emit appropriate warning.
(0001119)
Zamolxis (viewer)
2010-07-14 09:48

Closed as no new cases of the bug were reported. Pls reopen if it reoccurs.

- Issue History
Date Modified Username Field Change
2010-02-19 18:20 amvmichael New Issue
2010-02-19 18:20 amvmichael File Added: VCMI_client.exe_crashinfo.dmp
2010-02-19 19:49 amvmichael Note Added: 0000686
2010-02-20 00:18 amvmichael Note Edited: 0000686 View Revisions
2010-02-20 00:23 amvmichael Note Edited: 0000686 View Revisions
2010-02-20 00:29 amvmichael Note Edited: 0000686 View Revisions
2010-02-20 00:36 amvmichael Note Edited: 0000686 View Revisions
2010-02-20 01:33 Zamolxis Note Added: 0000687
2010-02-20 12:20 amvmichael Note Added: 0000688
2010-02-20 12:26 amvmichael Note Edited: 0000688 View Revisions
2010-02-20 12:43 amvmichael Note Edited: 0000688 View Revisions
2010-02-20 12:56 amvmichael Note Edited: 0000688 View Revisions
2010-02-26 11:03 Tow Note Added: 0000689
2010-02-26 11:03 Tow Status assigned => feedback
2010-02-26 14:52 amvmichael Note Added: 0000691
2010-02-26 14:53 amvmichael Note Edited: 0000691 View Revisions
2010-02-26 14:57 Tow Note Added: 0000692
2010-02-26 14:57 amvmichael Note Edited: 0000691 View Revisions
2010-02-26 15:00 amvmichael Note Added: 0000693
2010-02-26 15:25 amvmichael Note Edited: 0000693 View Revisions
2010-02-26 15:50 amvmichael Note Edited: 0000693 View Revisions
2010-02-26 16:47 amvmichael Note Edited: 0000693 View Revisions
2010-02-26 16:49 amvmichael Note Edited: 0000693 View Revisions
2010-02-26 17:58 amvmichael Note Edited: 0000693 View Revisions
2010-03-01 18:26 Tow Note Added: 0000712
2010-03-01 18:26 Tow Status feedback => resolved
2010-03-01 18:26 Tow Fixed in Version => 0.89
2010-03-01 18:26 Tow Resolution open => fixed
2010-07-14 09:48 Zamolxis Note Added: 0001119
2010-07-14 09:48 Zamolxis Status resolved => closed

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