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IDProjectCategoryView StatusDate SubmittedLast Update
0001143VCMIGUI - PreGamepublic2012-10-21 20:282014-05-30 17:41
Reporterimfz99 
Assigned ToTow dragon 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version0.9 
Target VersionFixed in Version0.92 
Summary0001143: Bug with campaign bonus selection
DescriptionWhen selecting bonus for campaign, start button doesn`t become active when selecting the first bonus with the first selection. But, it becomes active, if this bonus is selected after the button has already been active
Steps To Reproduce1. Start new campaign
2. Select _first_ bonus from the left.
3. The start button is not active
4. Select any other bonus, and the start button becomes active
Additional InformationLooked down in the code, and the quick fix looks like this -

file : CPreGame.cpp,

line : if (id != sInfo.campState->currentBonusID())

this line`s intent looks like trying to avoid the redraw of all the buttons in case the selection has not changed. Sadly enough, it cannot differ absence of selection (initial state 0) from selecting the first cell - state 0 also. Therefore, imho, it is possible to make absence of selection look like some other number, or, if it`s intentional to have state 0 selected by default - make start button enabled by default,
TagsNo tags attached.
Attached Files

- Relationships

-  Notes
(0003356)
Tow dragon (viewer)
2013-02-05 18:49

Fixed in rev 3158

- Issue History
Date Modified Username Field Change
2012-10-21 20:28 imfz99 New Issue
2012-10-21 20:28 imfz99 Status new => assigned
2012-10-21 20:28 imfz99 Assigned To => Tow
2013-02-05 18:49 Tow dragon Note Added: 0003356
2013-02-05 18:49 Tow dragon Status assigned => resolved
2013-02-05 18:49 Tow dragon Fixed in Version => 0.92
2013-02-05 18:49 Tow dragon Resolution open => fixed
2013-02-05 18:54 Tow dragon Assigned To Tow => Tow dragon
2013-02-05 18:54 Tow dragon Status resolved => assigned
2013-02-05 18:54 Tow dragon Status assigned => resolved
2014-05-30 17:41 beegee Status resolved => closed

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