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IDProjectCategoryView StatusDate SubmittedLast Update
0001052VCMIMechanics - Town structurespublic2012-08-25 12:132014-05-30 17:41
ReporterWarmonger 
Assigned ToIvan 
PrioritynormalSeverityblockReproducibilityhave not tried
StatusclosedResolutionfixed 
PlatformPCOSWindows 7OS VersionSP1
Product Version 
Target Version0.9Fixed in Version0.9 
Summary0001052: Crash at new week after r2840.
DescriptionAfter changes in parser, game crashes on new week. Debugger point at
const std::string & CBuilding::Name() const
function
Steps To ReproduceCheck attached autosave, pass turn.
TagsNo tags attached.
Attached Filesrar file icon r2841crash.rar [^] (260,806 bytes) 2012-08-25 12:13

- Relationships

-  Notes
(0002921)
Ivan (developer)
2012-08-25 13:22

With your save there is also crash on opening town. In Building::Name() as well.

Looks like building with ID = 26 (Grail) is missing. All other buildings are OK as far as I can see.

Found it. Will upload fix soon.
(0002922)
Ivan (developer)
2012-08-25 13:32

Done. Rev 2842.
Building are part of save game so this save is still broken.
(0002923)
Warmonger (administrator)
2012-08-25 14:54

Ok, works now.

- Issue History
Date Modified Username Field Change
2012-08-25 12:13 Warmonger New Issue
2012-08-25 12:13 Warmonger File Added: r2841crash.rar
2012-08-25 13:22 Ivan Note Added: 0002921
2012-08-25 13:32 Ivan Note Added: 0002922
2012-08-25 13:32 Ivan Assigned To => Ivan
2012-08-25 13:32 Ivan Status new => feedback
2012-08-25 14:54 Warmonger Note Added: 0002923
2012-08-25 14:54 Warmonger Status feedback => assigned
2012-08-25 14:54 Warmonger Status assigned => resolved
2012-08-25 14:54 Warmonger Fixed in Version => 0.9
2012-08-25 14:54 Warmonger Resolution open => fixed
2014-05-30 17:41 beegee Status resolved => closed

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