MantisBT - VCMI
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0000093VCMIGUI - Battlespublic2009-10-04 12:192023-01-09 20:15
Tow dragon 
Ivan 
normaltweakalways
resolvedfixed 
0.73 
 
0000093: Wrong/Missing spell animations
0.73#37 - Wrong Bloodlust animation (looks a bit like Hell Hydra's self-healing, though still different somehow).

Screenshot: http://i4.photobucket.com/albums/y104/Zamolxis/VCMI/VCMI%2007/090804-PMElementsas2-hexBloodlustAn.jpg [^]
Originally reported here: http://forum.vcmi.eu/viewtopic.php?p=3192#3192 [^]
No tags attached.
parent of 0002484resolved Ivan Beholders and Evil Eyes shoot arrows not eye-beams. 
parent of 0002808resolved Ivan Cloning spell bugs and lacking visuals representation + stupid AI 
parent of 0002806resolved Ivan Teleportation spell lacking visuals 
related to 0002744closed  Expert Bloodlust spell bugs: visual and text. 
child of 0001232closed AVS Missing spells from HoMM3 
Issue History
2009-10-04 12:19Tow dragonNew Issue
2009-10-18 23:01ZamolxisSeveritytext => tweak
2009-10-18 23:01ZamolxisDescription Updatedbug_revision_view_page.php?rev_id=273#r273
2010-05-29 21:14ZamolxisProduct Version => 0.73
2010-05-29 21:14ZamolxisDescription Updatedbug_revision_view_page.php?rev_id=793#r793
2011-05-28 06:16WarmongerAssigned ToTow dragon => Warmonger
2011-06-18 14:41WarmongerAssigned ToWarmonger =>
2011-07-23 06:28WarmongerStatusassigned => new
2011-09-20 13:44ZamolxisNote Added: 0002033
2011-09-20 13:44ZamolxisPrioritylow => normal
2011-09-20 13:53WarmongerNote Added: 0002034
2013-08-03 18:45IvanAssigned To => Ivan
2013-08-03 18:45IvanStatusnew => assigned
2013-08-03 18:50IvanNote Added: 0003835
2016-09-04 22:53AVSRelationship addedchild of 0001232
2016-09-04 22:54AVSAssigned ToIvan =>
2016-09-04 22:54AVSAssigned To => AlexVinS
2016-09-04 22:54AVSStatusassigned => confirmed
2016-09-04 22:54AVSAssigned ToAlexVinS => AVS
2016-09-04 22:54AVSStatusconfirmed => assigned
2016-09-18 18:35WarmongerRelationship addedparent of 0002484
2017-07-26 16:19AVSRelationship addedrelated to 0002744
2017-10-14 16:51AVSSummaryWrong Bloodlust animation => Wrong/Missing spell animations
2017-10-14 16:52AVSRelationship addedparent of 0002808
2017-10-14 16:52AVSRelationship addedparent of 0002806
2022-12-17 14:23IvanAssigned ToAVS => Ivan
2022-12-17 14:31IvanStatusassigned => confirmed
2023-01-09 20:15IvanNote Added: 0008446
2023-01-09 20:15IvanStatusconfirmed => resolved
2023-01-09 20:15IvanResolutionopen => fixed

Notes
(0002033)
Zamolxis   
2011-09-20 13:44   
Short update just to confirm this is still there in 0.86. The Bloodlust sound is correctly implemented, but the animation is still the self-healing one.
(0002034)
Warmonger   
2011-09-20 13:53   
Duh, the issue is much more general.
We need a way to handle animations and effects that cange colour of stack (clone, petrification), also shooting beams, like Magi or Beholder do.
Not sure how about Chain Lighthing.

On the other hand, currently game can't handle a spell with absolutely no animation.
(0003835)
Ivan   
2013-08-03 18:50   
Assigning to myself so I won't forget about it :)

In total we're missing:
- petrification ( permament grayscale, with transition to/from normal state)
- clone (blueish, animation = slowly appears?)
- bloodlust (reddish, with transition)
- creature summons (from transparent to fully visible). Same to unsummons when creature is destroyed.

There is also resurrection animation = reversed death. Should be possible just as well.

Anything I missed?
(0008446)
Ivan   
2023-01-09 20:15   
Resolved in PR 1229. Will be released as 1.2