MantisBT - VCMI
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0000871VCMIGUI - Battlespublic2012-02-22 13:002014-05-30 17:40
Ivan 
Tow 
normaltweakalways
closedfixed 
x86_64Ubuntu Linux11.10 (oneiric)
 
0.88 
0000871: Sometimes you can try to attack dead stack
Check screenshot.
If dead stack is just outside of creature movement area you can try to attack it.
Note that the tile is highlighted, cursor changed to sword, console text
No tags attached.
jpg vcmi-attack-corpse.jpg (289,646) 2012-02-22 13:00
https://bugs.vcmi.eu/file_download.php?file_id=841&type=bug
jpg
Issue History
2012-02-22 13:00IvanNew Issue
2012-02-22 13:00IvanStatusnew => assigned
2012-02-22 13:00IvanAssigned To => Tow dragon
2012-02-22 13:00IvanFile Added: vcmi-attack-corpse.jpg
2012-02-22 13:38TowAssigned ToTow dragon => Tow
2012-02-22 14:15WarmongerAssigned ToTow => Warmonger
2012-02-22 14:40TowNote Added: 0002223
2012-02-22 14:40TowStatusassigned => resolved
2012-02-22 14:40TowFixed in Version => 0.89
2012-02-22 14:40TowResolutionopen => fixed
2012-02-22 14:40TowAssigned ToWarmonger => Tow
2014-05-30 17:40beegeeStatusresolved => closed

Notes
(0002223)
Tow   
2012-02-22 14:40   
Fixed in r2554 and r2555.
There actually a few issues: callback treated dead stacks as attackable, accessible hexes wasn't properly updated when stack was killed by spell and cursor handling in battle itnerface.