MantisBT - VCMI
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0000548VCMIGUI - PreGamepublic2010-07-25 23:202014-09-02 12:30
Ivan 
Tow 
normaltweakalways
assignedopen 
0.81b 
 
0000548: [Pregame] It is possible to select artifact as start bonus (or receive it as random) even without hero
In H3 this bonus is blocked if you don't have hero at start
In VCMI we can get it in both cases (select or random) with error messages if no hero found.
No tags attached.
? requirements.h3m (2,632) 2010-07-28 15:04
https://bugs.vcmi.eu/file_download.php?file_id=505&type=bug
Issue History
2010-07-25 23:20IvanNew Issue
2010-07-28 13:29TowNote Added: 0001220
2010-07-28 13:29TowAssigned To => Tow
2010-07-28 13:29TowStatusnew => feedback
2010-07-28 15:03IvanNote Added: 0001222
2010-07-28 15:03IvanStatusfeedback => assigned
2010-07-28 15:04IvanFile Added: requirements.h3m
2010-07-28 15:16TowNote Added: 0001223
2010-07-29 15:18majaczekNote Added: 0001240
2014-09-02 12:30WarmongerCategoryMechanics - Other => GUI - PreGame

Notes
(0001220)
Tow   
2010-07-28 13:29   
Not reproducible for me, please attach a test map.

One remark though - VCMI behaves here slightly different from OH3. Artifact may be chosen as bonus if player has one or more starting heroes (or one is generated). [OH3 generally disallowed artifact bonus when player had multiple starting heroes, that seemed to be a bug for me.]

But that shouldn't cause the described behaviour (error message of not founding hero).
(0001222)
Ivan   
2010-07-28 15:03   
I've attached my test map "Building requirements"

This is what I've found:
Leaving bonus as random sometimes will result in giving you artifact as starting without checking presence of hero (= error message "no heroes")

Possibility to select artifact without heroes most possibly was caused by constantly editing map:
1)open scenario selection in VCMI
2)remove starting heroes in map editor
So this part is hardly a bug - checking all maps for changes will be too much IMO

While I tried to reproduce this found a similar one - you can't select resource as starting bonus on some maps (like Arrogance, Brave New World, my test map)
(0001223)
Tow   
2010-07-28 15:16   
So the bug is only in receiving artifact as random bonus where player starts with no hero?

> While I tried to reproduce this found a similar one - you can't select resource
> as starting bonus on some maps (like Arrogance, Brave New World, my test map)

It works for me - you can select resource after selecting starting town. With random town resource cannot be selected, since VCMI wouldn't know which resource it is. This is consistent with OH3 behaviour.
(0001240)
majaczek   
2010-07-29 15:18   
for random it will be mithrill :P
somewhat joke - but may be as feature anyway