MantisBT - VCMI
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0000469VCMIGUI - Otherpublic2010-05-30 13:372011-08-31 16:52
Zamolxis 
Ivan 
normalminoralways
closedfixed 
AMD 5600+WindowsXP SP3
0.8b 
0.84 
0000469: Issues with the creature cards, especially in the split screen (creature missing from the card or out of focus - new 0.8b bug)
First I noticed it when I wanted to leave guards in a Garrison: Psychic Elementals were not at all in the picture. Then I noticed that it's valid for all Split screens, with different impacts for other creatures (i.e.: Centaurs out of focus).

Then I simply opened the Fort screen (at Rampart, but it's general), and I noticed there were some things wrong with the animation in the cards for most of the creatures.
Should be easily reproducible using the map in 0000327. If not, let me know and I'll run further tests (so far I checked it's valid also for new games, not only saved).
No tags attached.
has duplicate 0000490closed Ivan Failure units animations in fort/citadel/castle - units disappear 
related to 0000489closed Tow dragon Phoenix does not "stay" in its hexes if placed in the upper row, while playing in one of the x600 resolutions 
jpg 2010-05-30_LeaveGuards.jpg (125,635) 2010-05-30 13:37
https://bugs.vcmi.eu/file_download.php?file_id=373&type=bug
jpg

jpg 2010-05-30_CreatureSplit.jpg (51,652) 2010-05-30 13:37
https://bugs.vcmi.eu/file_download.php?file_id=374&type=bug
jpg

jpg unit tends to disappear from fort card.jpg (17,367) 2010-11-19 12:44
https://bugs.vcmi.eu/file_download.php?file_id=608&type=bug
jpg
Issue History
2010-05-30 13:37ZamolxisNew Issue
2010-05-30 13:37ZamolxisFile Added: 2010-05-30_LeaveGuards.jpg
2010-05-30 13:37ZamolxisFile Added: 2010-05-30_CreatureSplit.jpg
2010-06-01 22:57ZamolxisRelationship addedrelated to 0000490
2010-11-15 15:16IvanRelationship replacedhas duplicate 0000490
2010-11-15 15:17IvanNote Added: 0001397
2010-11-15 15:17IvanStatusnew => resolved
2010-11-15 15:17IvanFixed in Version => 0.89
2010-11-15 15:17IvanResolutionopen => fixed
2010-11-15 15:17IvanAssigned To => Ivan
2010-11-19 12:44BoulieNote Added: 0001429
2010-11-19 12:44BoulieFile Added: unit tends to disappear from fort card.jpg
2010-11-19 15:08IvanNote Added: 0001431
2010-11-19 15:21BoulieNote Added: 0001432
2010-11-19 16:46IvanNote Added: 0001434
2010-11-19 17:00IvanNote Edited: 0001434bug_revision_view_page.php?bugnote_id=1434#r1193
2010-11-20 11:05BoulieNote Added: 0001435
2011-08-31 16:48ZamolxisRelationship addedrelated to 0000489
2011-08-31 16:52ZamolxisNote Added: 0001948
2011-08-31 16:52ZamolxisStatusresolved => closed

Notes
(0001397)
Ivan   
2010-11-15 15:17   
fixed in rev 1865
(0001429)
Boulie   
2010-11-19 12:44   
Still it is not perfect. In castle's Fort units have tendency to disappear.
added screenshot
(0001431)
Ivan   
2010-11-19 15:08   
This was fixed AFTER last release. You're using SVN verson? It works just fine for me - have not noticed anything after observing fort screen for about 5 minutes.
Creature may go out of focus a bit during attack\defence animation but nothing that can produce such effect and it is present in H3 as well.
(0001432)
Boulie   
2010-11-19 15:21   
I dont know what does it mean SVN version ;) I use last version from forum.
See move - mainly it can be noticed with 7th lvl unit.
http://www.youtube.com/watch?v=qMRnZtyrljY [^]
(0001434)
Ivan   
2010-11-19 16:46   
(edited on: 2010-11-19 17:00)
>> I use last version from forum.
And this was fixed AFTER that version was released. Re-check when next version comes out.

BTW - look here
http://img130.imageshack.us/img130/149/screenshot8ma.png [^]

That text "Fixed in version - next" means that bug was fixed in next, not yet released version of the game.

(0001435)
Boulie   
2010-11-20 11:05   
Yes, sorry Ivan, I was in work while I was writing this and I didn't noticed the date of your fix ...and other important things ;)
Thanks for your patience
(0001948)
Zamolxis   
2011-08-31 16:52   
Verified in 0.85 and confirmed as fixed