MantisBT - VCMI
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0000373VCMIGUI - PreGamepublic2010-02-19 18:202010-07-14 09:48
amvmichael 
Tow 
normalcrashalways
closedfixed 
0.75c 
0.8 
0000373: click on single player and crash
it's probably because of tons of maps when i didn't add them it worked perfectly
err it happens also in 0.75d tho file is from c just saying.
screen
http://i47.tinypic.com/28v841w.png [^]
No tags attached.
? VCMI_client.exe_crashinfo.dmp (1,095,543) 2010-02-19 18:20
https://bugs.vcmi.eu/file_download.php?file_id=253&type=bug
Issue History
2010-02-19 18:20amvmichaelNew Issue
2010-02-19 18:20amvmichaelFile Added: VCMI_client.exe_crashinfo.dmp
2010-02-19 19:49amvmichaelNote Added: 0000686
2010-02-20 00:18amvmichaelNote Edited: 0000686bug_revision_view_page.php?bugnote_id=686#r596
2010-02-20 00:23amvmichaelNote Edited: 0000686bug_revision_view_page.php?bugnote_id=686#r597
2010-02-20 00:29amvmichaelNote Edited: 0000686bug_revision_view_page.php?bugnote_id=686#r598
2010-02-20 00:36amvmichaelNote Edited: 0000686bug_revision_view_page.php?bugnote_id=686#r599
2010-02-20 01:33ZamolxisNote Added: 0000687
2010-02-20 12:20amvmichaelNote Added: 0000688
2010-02-20 12:26amvmichaelNote Edited: 0000688bug_revision_view_page.php?bugnote_id=688#r611
2010-02-20 12:43amvmichaelNote Edited: 0000688bug_revision_view_page.php?bugnote_id=688#r612
2010-02-20 12:56amvmichaelNote Edited: 0000688bug_revision_view_page.php?bugnote_id=688#r613
2010-02-26 11:03TowNote Added: 0000689
2010-02-26 11:03TowStatusassigned => feedback
2010-02-26 14:52amvmichaelNote Added: 0000691
2010-02-26 14:53amvmichaelNote Edited: 0000691bug_revision_view_page.php?bugnote_id=691#r615
2010-02-26 14:57TowNote Added: 0000692
2010-02-26 14:57amvmichaelNote Edited: 0000691bug_revision_view_page.php?bugnote_id=691#r616
2010-02-26 15:00amvmichaelNote Added: 0000693
2010-02-26 15:25amvmichaelNote Edited: 0000693bug_revision_view_page.php?bugnote_id=693#r618
2010-02-26 15:50amvmichaelNote Edited: 0000693bug_revision_view_page.php?bugnote_id=693#r619
2010-02-26 16:47amvmichaelNote Edited: 0000693bug_revision_view_page.php?bugnote_id=693#r620
2010-02-26 16:49amvmichaelNote Edited: 0000693bug_revision_view_page.php?bugnote_id=693#r621
2010-02-26 17:58amvmichaelNote Edited: 0000693bug_revision_view_page.php?bugnote_id=693#r622
2010-03-01 18:26TowNote Added: 0000712
2010-03-01 18:26TowStatusfeedback => resolved
2010-03-01 18:26TowFixed in Version => 0.89
2010-03-01 18:26TowResolutionopen => fixed
2010-07-14 09:48ZamolxisNote Added: 0001119
2010-07-14 09:48ZamolxisStatusresolved => closed

Notes
(0000686)
amvmichael   
2010-02-19 19:49   
(edited on: 2010-02-20 00:36)
whoops sorry about category thing :P

update:
after changing attributes (i had few maps read only a new kind of error occured! but dmp size look the same should i submit it? also this time it shows up a bit different hit single player instant crash without those jerky graphics.

update:meh attributes doesn't seem to be the case tho still it's weird that it got changed as bit.
will add now from 0.75d as second link
it says it's duplicate tho :p
http://www.megaupload.com/?d=TMGIF5M4 [^]

(0000687)
Zamolxis   
2010-02-20 01:33   
The devs may be able to figure out the reason based on the .dmp files. But without looking at that, you could already try to find if the cause is related to the maps you added to the game folder:
- How many there are? Does the bug reoccur if you leave in there only, let's say, less than 100 maps?
- Do you have other files in the folder than the normal .h3m? (I doubt it would be this one, but who knows?)
- Do you have in the folder maps with "funny character" names, which may confuse the application, in case it's looking for English-compatible map names?
(0000688)
amvmichael   
2010-02-20 12:20   
(edited on: 2010-02-20 12:56)
-there are 2322 maps tho when i last time used them it worked but that was err in 0.6 version something lol

-i already tried removing folder that i had there no change
-yeah i have funny characters but i doesn't seem to be the case after moving few to different folder theoretically it should crash a little later but duplicate file of crash is created so like i don't think that's it but just for checking i can add one

ok after removing some of them it works even those with weird characters
will be adding some maps until crash occurs again : d

ok crash on 397 maps will be removing one by one

update:weird.
seems like it isn't issue with number of maps rather some specific map probably is causing it.
update;i just thought i found it..but it seems that's not issue with maps my guess is it's issue with warnings.

(0000689)
Tow   
2010-02-26 11:03   
You must have a map that VCMI is unable to parse. Number of maps shouldn't be issue.
Crashdump doesn't say anything, to fix the issue I need that map.

Please try to find problematic map (binary search will be definetely faster then removing one by one) and upload it here.
(0000691)
amvmichael   
2010-02-26 14:52   
(edited on: 2010-02-26 14:57)
yeah but the thing is i thought i found it but it stopped crashing but i will try. :P
other option i can add all of non-wog maps i have to megaupload or somewhere

(the case may be that it is not always skipping the non-working map)

(0000692)
Tow   
2010-02-26 14:57   
> other option i can add all of non-wog maps i have to megaupload or somewhere

Fine for me. I just need to reproduce the issue :)
(0000693)
amvmichael   
2010-02-26 15:00   
(edited on: 2010-02-26 17:58)
Okay will try first method in meanwhile i have crappy upload speed xd

also will contain wog maps i forgot it's just too many of them xd

yep.
it started occurring again i was throwing in like 12 maps but when it occurred i clicked to undo move ,and it occurred again even thought it wasn't crashing earlier i guess i have to up them all..

here comes nothing :P
it's a little messy tho D:
all in maps folder were pretty much tested (i mean in vcmi crashing theme:P) tho i remember having crash somewhere at letter d now it's F ;)
http://www.megaupload.com/?d=5SZCB5UA [^]

also here's some crash info drom old log maker
Starting...
Creating console and logfile: 0
Loading settings: 15
VCMI 0.75d (client)
New screen flags: 0
    Initializing screen: 110
    Initializing video: 0
    Initializing minors: 0
    Loading default system settings: 0
    Initializing sound: 312
Initializing screen and sound handling: 312
Loading .lod files: 110
    General text handler: 78
    Hero handler: 63
    Artifact handler: 0
    Creature handler: 62
    Town handler: 32
    Object handler: 15
    Def information handler: 188
    Building handler: 47
    Spell handler: 47
Initializing VCMI_Lib: 672
Screen handler: 0
Loading and transforming heroes' flags: 266
    Main graphics: 797
Initializing game graphics: 0
Message handler: 16
Initialization of VCMI (together): 7719
        Warning: corrupted map file: ./Maps/72722.h3m
        Warning: corrupted map file: ./Maps/Atlantia Neo.h3m
        Warning: corrupted map file: ./Maps/Battle_of_the_Druids.h3m
        Warning: corrupted map file: ./Maps/Darkness Descends.h3m
        Warning: corrupted map file: ./Maps/Dragon's Revenge.h3m
Disaster happened.
Reason: 0xc0000005 - EXCEPTION_ACCESS_VIOLATION at 001b:004A8E35
Attempt to read from 0x00000008
Thread ID: 1444 [5188]
Crash info will be put in VCMI_client.exe_crashinfo.dmp

(0000712)
Tow   
2010-03-01 18:26   
Fixed in r1522.
There were several crashing maps. Mostly corrupted files, none of them opened in my H3 map editor. VCMI has been fixed to properly omit such maps and emit appropriate warning.
(0001119)
Zamolxis   
2010-07-14 09:48   
Closed as no new cases of the bug were reported. Pls reopen if it reoccurs.