MantisBT - VCMI
View Issue Details
0000323VCMIGUI - Otherpublic2009-12-26 19:582010-07-14 10:49
Ivan 
Tow 
normalcrashalways
closedfixed 
0.75 
0.8 
0000323: Crashbug in split creature dialog
game crashed with message:
vcmiclient: GUIBase.cpp:536: virtual void CIntObject::deactivate(): Assertion `!active' failed.
Aborted

to reproduce:
1)Open split creature dialog
2)move slider by mouse and hold it
3)press enter to close dialog

Main problem is that inactive vcmi-server remains in memory and you can't run new game until old server will be killed through task manager.
No tags attached.
related to 0000655closed Tow Crash during splitting units 
Issue History
2009-12-26 19:58IvanNew Issue
2009-12-26 20:04IvanNote Added: 0000491
2010-02-10 03:21TowNote Added: 0000611
2010-02-10 03:21TowStatusnew => resolved
2010-02-10 03:21TowFixed in Version => 0.89
2010-02-10 03:21TowResolutionopen => fixed
2010-02-10 03:21TowAssigned To => Tow
2010-05-29 22:17ZamolxisProduct Version => 0.75
2010-05-29 22:17ZamolxisDescription Updatedbug_revision_view_page.php?rev_id=803#r803
2010-07-14 10:49ZamolxisNote Added: 0001124
2010-07-14 10:49ZamolxisStatusresolved => closed
2010-11-22 12:35ZamolxisRelationship addedrelated to 0000655

Notes
(0000491)
Ivan   
2009-12-26 20:04   
Note - can be reproduced in any window with slider and button (recruitment window, scenario selection... )
(0000611)
Tow   
2010-02-10 03:21   
Fixed in r1470
(0001124)
Zamolxis   
2010-07-14 10:49   
Verified as fixed in 0.81